Title: SMT: Imagine Post by: Argilla on July 19, 2006, 03:01:52 AM I can't believe it...the site still lives? And...it actually got updated? http://www.cave-online.jp/game/megami/index.html (Look through the blog, too!)
Title: Re: SMT: Imagine Post by: Tony on July 19, 2006, 08:42:19 AM Yeah, it's been up there a while now. They announced a partnership with Cave to basically rebuild the game several months ago. I was posting on NeoGAF about it because it seemed almost no one else was aware of its progress. I was kind of surprised lol.
The blog has been pretty interesting. Months ago there wasn't terribly much on it I could understand, but they've been adding more and more pictures to it that seem to be of importance. The last few updates seem to deal with the actual character modeling. You can get to the site more quickly at www.megatenonline.com Title: Re: SMT: Imagine Post by: Cho on July 25, 2006, 01:59:34 AM That's cuz the original OI looked awful.
Anyway, Shinjuku Babel makes me giggle. Title: Re: SMT: Imagine Post by: Mowf on July 25, 2006, 11:36:19 AM Cave Online Entertainment today announced some new details regarding its online RPG Shin Megami Tensei IMAGINE Online. Similar to previous series installments, the PC-based title takes place in a post-apocalyptic world. Following the destruction of Tokyo in the year 202X, the survivors have begun to build Shinjuku Babel, a massive tower under the guidance of seven wisemen. In addition to the game's starting point, the underground platform 3, this tower will be one ofthe game's field maps.
Cave today also detailed the character creation process. Players can choose between a male and a female character model and then in a second step freely combine various face types and hairstyles. The game will offer more than 200 different kinds of clothes and accessories. A character can be outfitted with 13 of those. Weapons will include katanas, bats, shotguns, and rifles. Unlike its offline predecessors, Shin Megami Tensei IMAGINE Online will employ a real-time battle system. The negotiation system however has been retained. Another series trademark, the fusion of demons has also made the transition into the online world. Following a fusion, the newly created demon now retains the skills of its two "parents". Shin Megami Tensei IMAGINE Online will be available in Japan this winter. Title: Re: SMT: Imagine Post by: Argilla on July 25, 2006, 08:36:51 PM The characters still look awful...well, not compared to the VERY first models but uh, these ones look ugly as well.
The question is..."Will it be worth playing?" Title: Re: SMT: Imagine Post by: Lilim on July 30, 2006, 11:45:38 AM another question, will it be in english and available to US players cause I would kill to play it!
Title: Re: SMT: Imagine Post by: Argilla on July 30, 2006, 10:31:14 PM I'm just wondering if there's even a company out there who would touch it to make it available in English...
Well, it DID get a re-design and all...and does look a little better compared to what they intended to do last time so...maybe? Title: Re: SMT: Imagine Post by: Morzas on August 07, 2006, 12:43:05 AM Cave? I'm assuming they're not the same as those guys that make all of those shmups.
uh, are they? Title: Re: SMT: Imagine Post by: Fenrir on September 04, 2006, 08:29:33 PM Shinjuku Babel? Hmm...well, Christian Symbolism Point of Interest alert is going off > . > Watch God pwn it. And Shibuya Babel would be better since it has that TV tower already built.
Title: Re: SMT: Imagine Post by: Argilla on September 29, 2006, 12:47:51 PM Hefty amount of images added...D:
Title: Re: SMT: Imagine Post by: nyugvo6 on October 03, 2006, 02:53:58 AM The blog site is gone... sys not found :(
Title: Re: SMT: Imagine Post by: Kakizaki on October 08, 2006, 09:55:12 PM Have you seen the SMT Image video on youtube? I wish it would reveal more.
Title: Re: SMT: Imagine Post by: Argilla on October 24, 2006, 09:40:24 AM Thanks for the headsup, Kakizaki! *had no clue there were new videos released*^^
Title: Re: SMT: Imagine Post by: Tony on October 27, 2006, 10:26:50 AM I actually downloaded that video a while back in its original form. I swear I posted it on the site, but apparently I didn't at all. I'll have to get around to that.
Title: Re: SMT: Imagine Post by: Kakizaki on January 31, 2007, 08:51:03 PM I registered for the beta tonight. We will see what happens next....
Title: Re: SMT: Imagine Post by: Tony on February 01, 2007, 05:17:06 PM Quote from: Kakizaki I registered for the beta tonight. We will see what happens next.... Awesome. Let us know if you get in, as there's certainly a lot about its system that is pretty unclear. I've noticed there's been a pretty large increase in photos for the game lately. I've still not gotten around to saving them all and putting them up on the site. Title: Re: SMT: Imagine Post by: Kakizaki on February 03, 2007, 01:35:44 PM I did get a response via email, but it didn't link me to anything. I'm wondering if I didn't get selected. I will maybe try registering again under a different email address.
Title: Re: SMT: Imagine Post by: Fenrir on February 14, 2007, 07:16:17 PM Some guys over at the SMT:OI board on Gamefaqs are currently having a discussion becuase a few got into the Beta, They're saying that it is decect, but not amazing.
Title: Re: SMT: Imagine Post by: Tony on February 15, 2007, 10:55:11 AM Quote from: Kakizaki I did get a response via email, but it didn't link me to anything. I'm wondering if I didn't get selected. I will maybe try registering again under a different email address. What exactly is the method to do that anyway? Title: Re: SMT: Imagine Post by: Tsunehito on February 16, 2007, 12:03:31 AM I'm not really familiar with things like this, so forgive me if this is kind of a "Duh" question, but is this the Japanese beta we're talking about? A girl over at the BYTM forums said she had gotten in. That was quite a while ago, though so... kinda confused. >.<
Title: Re: SMT: Imagine Post by: Tony on February 16, 2007, 11:16:08 AM Quote from: Tsunehito I'm not really familiar with things like this, so forgive me if this is kind of a "Duh" question, but is this the Japanese beta we're talking about? A girl over at the BYTM forums said she had gotten in. That was quite a while ago, though so... kinda confused. >.< It's Japanese, but generally people find ways around that sort of stuff. http://www.megatenonline.net/ - the actual site is full of information now. Title: Re: SMT: Imagine Post by: Tsunehito on February 16, 2007, 11:57:29 AM Oh, so it was an incredibly dumb question. >.> I guess my overt optimism got the best of me yet again.
"It's coming... It's getting localized... It's an English beta, yeah! That's it! It's almost here... -rocks back and forth-" (P.S.-gasp- 666 views! Spooky.) Title: Re: SMT: Imagine Post by: Kakizaki on February 17, 2007, 10:42:49 AM Okay, so I received another email that looks like it might direct me to signing in.
Title: Re: SMT: Imagine Post by: Camanche on February 18, 2007, 08:27:40 AM So, wait, they want you on? That's awesome! Keep us updated. I see I obviously missed the sign up date for this, but I'm still interested in hearing about it.
Title: Re: SMT: Imagine Post by: Kakizaki on February 18, 2007, 11:47:42 AM I think you can still sign up???
Title: Re: SMT: Imagine Post by: Tony on February 18, 2007, 12:27:45 PM I imagine so. I signed for it about two days ago. It's ridiculously easy to and in some ways it's surprising how little they ask of you in order to sign up for it.
Obviously, being completely in Japanese, I couldn't figure most of it out. I made a character, got through the virtual areas and made my way outside... where I proceeded to get my ass handed to me. There's a few moves I couldn't figure out. I forget the name of those monsters with onion heads and chicken bodies that fly around, but I was unable to harm them. Any clue on how that move is supposed to be pulled off? I added it to my actions menu, but I must be missing something. That's kind of one interesting aspect of the title. It seems more heavily based upon very specific weak points than other MMORPGs I've played. I was also surprised that you can form some basic combos and that other moves also required approximate timings to be properly pulled off. I am curious as to how you get demons to join you. I figure it requires a certain level at least. Title: Re: SMT: Imagine Post by: Kakizaki on February 18, 2007, 01:02:29 PM Once, or if, I get going on this, maybe we should sticky some sort of faq regarding starting up and macros or something.
Title: Re: SMT: Imagine Post by: Tony on February 18, 2007, 07:06:04 PM Quote from: Kakizaki Once, or if, I get going on this, maybe we should sticky some sort of faq regarding starting up and macros or something. You mentioned you got the e-mail for it, right? Basically, you're just looking for one with a link in it that has a bunch of numbers at the end. Once you get that, I believe you're directed to page with some other information and you can just download the client. Title: Re: SMT: Imagine Post by: Stack Bundles on February 19, 2007, 10:57:28 PM ^Yeah, once you click the link it's rather straight forward. Most of the buttons regarding registration have English translations and it's all the same sort of thing we've done hundreds of times when registering for various things. I just registered and installed, and so far the only problem I've run into was inputing my username. It must be all lowercase, otherwise it's won't register.
Title: Re: SMT: Imagine Post by: Kakizaki on February 19, 2007, 11:45:12 PM Quote You mentioned you got the e-mail for it, right? Basically, you're just looking for one with a link in it that has a bunch of numbers at the end. Once you get that, I believe you're directed to page with some other information and you can just download the client. Maybe I don't have the right email. I have recieved 2 so far. One that just has a link to my email address and the other just takes me to the SMT Imagine site. Title: Re: SMT: Imagine Post by: Tony on February 20, 2007, 10:52:08 AM Quote from: Kakizaki Maybe I don't have the right email. I have recieved 2 so far. One that just has a link to my email address and the other just takes me to the SMT Imagine site. It could be possible that it doesn't allow free e-mails. I know a lot of things like this usually don't allow Yahoo, Hotmail and so forth. Are you using any of those? If that's the case, though, I don't know why they'd send you an e-mail at all. You'd think it'd just come up on the page. Title: Re: SMT: Imagine Post by: Tsunehito on February 20, 2007, 01:25:23 PM You have to click on the green "Download Game Client" button on the Imagine site. Try going to StartGuide from the blue menu bar up top and it should be the second option on the pull down menu. I downloaded the client (after deciding to venture out into the Forest of Frightening Kanji.) but when I try to play I get this error message:
Quote This application failed to start because d3dx9_27.dll was not found. Reinstalling the application may fix this problem. I've uninstalled and then reinstalled the program (or should I just reinstall with uninstalling first? o.o; ) several times but I get the same error. Any help would be appreciated.Title: Re: SMT: Imagine Post by: Kakizaki on February 20, 2007, 02:13:37 PM http://p211.ezboard.com/fatlususadiscussionboardfrm5.showMessageRange?topicID=777.topic&start=1461&stop=1480
There are a few posts by Arsenic Toast explaining the set up a little bit. See if any of that helps. It sucks -- I don't think my computer can run this spec wise....... Title: Re: SMT: Imagine Post by: Jessicat on February 20, 2007, 03:34:11 PM Tsunehito, that error means you don't have the latest version of direct x, (when I had that problem, I updated direct x and the error was gone.) you can go to microsoft here: http://www.microsoft.com/downloads/Browse.aspx?displaylang=en&categoryid=2 and download the newest direct x file, (it's an updater,) and you shouldn't get that error anymore, (if you do, try restarting your computer.)
There's been some talk about game issues and stuff going on in the gamefaqs boards too if you guys need some more info: http://boards.gamefaqs.com/gfaqs/gentopic.php?board=921999 Title: Re: SMT: Imagine Post by: Kakizaki on February 20, 2007, 04:53:15 PM You guys should post your computer's specs. I want to know if I can even get this running.
Title: Re: SMT: Imagine Post by: Tsunehito on February 20, 2007, 05:44:09 PM Fixed! Works perfectly now--thanks Jesicat! (The Barong avatar kicks ass, by the way. :D ) I should have known I needed an update from the "DIRECT X FEBRUARY 2006" message in the SMTO:I program file list... >.> but I was hurriedly trying to get it to work before my lunch break ended. XD
Title: Re: SMT: Imagine Post by: Tony on February 20, 2007, 08:26:14 PM Quote from: Jessicat Tsunehito, that error means you don't have the latest version of direct x, (when I had that problem, I updated direct x and the error was gone.) you can go to microsoft here: http://www.microsoft.com/downloads/Browse.aspx?displaylang=en&categoryid=2 (http://www.microsoft.com/downloads/Browse.aspx?displaylang=en&categoryid=2) and download the newest direct x file, (it's an updater,) and you shouldn't get that error anymore, (if you do, try restarting your computer.) There's been some talk about game issues and stuff going on in the gamefaqs boards too if you guys need some more info: http://boards.gamefaqs.com/gfaqs/gentopic.php?board=921999 (http://boards.gamefaqs.com/gfaqs/gentopic.php?board=921999) Cool, thanks. If nothing else, I found an answer to my demon recruiting issue. I'm still not sure how you actually harm a handful of the demons though. As for my specs, I have a Pentium 4, 1.8 ghz, 512 MBs of RAM. My graphics card is a GeForce 6200. Title: Re: SMT: Imagine Post by: Stack Bundles on February 21, 2007, 02:03:03 AM My specs are a little higher than Tony's and it seems to run fine for me. Might be a tab slow, or that just may be how the game is.
Kakizaki, you should do what you can to get on. It's a fun game. Title: Re: SMT: Imagine Post by: Tony on February 21, 2007, 09:58:26 AM Yeah, I cannot imagine it really requires that much processing power. In a lot of ways, it's less impressive that World of Warcraft... and that seems to scale to anything.
I'm thinking that I'll make a visual guide for this game on the weekend and put it on the main site. Nothing to the level of a real FAQ, but enough to show people how to sign up, how to create a character and actually login with it and then the basics of combat and recruiting. I think it would be helpful to have it all in one place and have the accompanying images. Title: Re: SMT: Imagine Post by: Tsunehito on February 21, 2007, 01:50:17 PM Maybe those of us who are completely lost (-Raises hand- >.>) should implement an in-game buddy system. Pick a time and a channel and hold hands. XD Do you get more experience if you're in a party? If so, that's a bit of an incentive. That, and not having to stand there alone and confused while getting mauled by fairies and kodama...
Title: Re: SMT: Imagine Post by: Tony on February 21, 2007, 04:26:13 PM There's nothing more depressing than being killed by a Kodama.
Title: Re: SMT: Imagine Post by: Tsunehito on February 21, 2007, 05:21:02 PM How about a bunch of Japanese gamers WATCHING you be killed by a kodama?
Title: Re: SMT: Imagine Post by: Stack Bundles on February 21, 2007, 10:17:09 PM I don't know. I've had Japanese gamers run up and heal me while I was getting killed by a kodama, so they seem friendly enough. Although, no one seems to talk at all.
One even cast some stat boosting(I think) magic on me. Anyway, one of my demons died. Does anyone know how to bring it back to life? Title: Re: SMT: Imagine Post by: Jessicat on February 22, 2007, 01:28:31 AM Quote from: Tsunehito How about a bunch of Japanese gamers WATCHING you be killed by a kodama? Nah, having Japanese gamers watch you get killed by a kodama while wearing no equipment (clothing) is pretty bad XD I didnt realize eventually your clothes and equipment "break" after a while, and you need to take them to stores for them to be repaired (but if you have the starter set you're better off buying new clothes). Since there doesn't appear to be a defence stat, your clothes are your defence. I took over 50 damage from a cait sith (cat in a red hat & cape) while being equipless o.O I get random healing sometimes too. Maybe it effects your alignment o.O ...okay, probably not, lol. As for reviving, you need to use a ring-shaped item to bring demons back to life. You can buy them in the pharmacy at 3rd base (store with a "+" on the front), and sometimes wild kodamas drop them. To use the item, double-click on it first from you inventory and your character should glow. next, summon your dead demon beside you (if it isnt already) and double click on them to bring them back to life. DO NOT try to drag the item directly onto your demon. You'll just throw that item away *learned that the hard way* XD I could make some screenshots of it if you really need them :3 (sorry for the long post ^^;) Title: Re: SMT: Imagine Post by: Stack Bundles on February 23, 2007, 12:34:16 AM Quote from: Jessicat I get random healing sometimes too. Wait, what? I thought people were being nice and healing me... Quote As for reviving, you need to use a ring-shaped item to bring demons back to life. You can buy them in the pharmacy at 3rd base I keep seeing people say this, but whenever I go into the pharmacy they don't have any. I buy them at the small outpost in the northern section of Suginami. Also, you can put any item on your hot key bar and just use it that way. If you hit the arrow keys up and down you can switch to more hot key bars, so you don't have to worry about running out of space. Title: Re: SMT: Imagine Post by: Tsunehito on February 23, 2007, 02:47:47 PM Quote from: Jessicat Nah, having Japanese gamers watch you get killed by a kodama while wearing no equipment (clothing) is pretty bad XD XD Wow, that is more embarrassing (read: em-bare-ass-ing). Although yesterday I--accidentally--pissed off a giant Kodama and, in my frantic dash to safety, managed to lead it back to the entrance of Suginami where it began slaughtering new players. Quite an awkward moment when we respawned back in Third Home... >.>Title: Re: SMT: Imagine Post by: Oblivious on February 23, 2007, 04:42:55 PM I have cobbled together a measly walkthrough here.
http://community.darkscribes.org/viewtopic.php?pid=272440 Use anything you like from the thread, just do not rape the images.:chainsaw: Title: Re: SMT: Imagine Post by: Tony on February 24, 2007, 05:10:15 PM Quote from: Oblivious I have cobbled together a measly walkthrough here. http://community.darkscribes.org/viewtopic.php?pid=272440 (http://community.darkscribes.org/viewtopic.php?pid=272440) Use anything you like from the thread, just do not rape the images.:chainsaw: Of course. I'd particularly be interested in using some of the translations you provide, as I don't understand Japanese whatsoever. I'll see what I can do and of course I'll be sure you credit you within the section. Thanks for offering that up. :hearton: I should at least have the installation guide up today. Obviously you can figure out most of what to do yourself since it's the same process as for anything similar. I mostly just messed around and still figured out how to sign up, install and run the game... but I think this is still good to explain for people to speed up the process. I'll do a translation of the specs too, since apparently that's a point of interest. (Edit: I put up the first part of the guide I've been working on for the past few days. This portion just details signing up for an account, installation and set up. http://www.digitaldevildb.com/games/shin_megami_tensei_online_imagine/guide_part1.php If you have anything to add or expand upon, let me know... I'm kind of trying to keep it on the more basic end, when possible, as it'll essentially be useless after the beta anyway). Title: Re: SMT: Imagine Post by: Oblivious on February 24, 2007, 11:08:23 PM Though I am fluent with hiragana, katakana and some syntax, I actually know almost none of the kanji I translate beforehand. I use the ime pad and the online dictionary to look them up.
So basically, menus and stats are possible for me, but translating blocks of text full of kanji will be time consuming. I intend to at least do the beginning quest given to you by seneekuman(that eyepatch guy), but the visual cues given are quite sufficient imo. I'll need someone to post screenies before I can do anything though, I've done the quest already. Maybe next time I'll try making a quest list, though I am not sure how many quests are ready in the beta. PS: Registration accepts all lowercase usernames only. That caused me a headache for a while. Title: Re: SMT: Imagine Post by: Tony on February 25, 2007, 11:19:45 AM Quote from: Oblivious Though I am fluent with hiragana, katakana and some syntax, I actually know almost none of the kanji I translate beforehand. I use the ime pad and the online dictionary to look them up. So basically, menus and stats are possible for me, but translating blocks of text full of kanji will be time consuming. I intend to at least do the beginning quest given to you by seneekuman(that eyepatch guy), but the visual cues given are quite sufficient imo. I'll need someone to post screenies before I can do anything though, I've done the quest already. Maybe next time I'll try making a quest list, though I am not sure how many quests are ready in the beta. PS: Registration accepts all lowercase usernames only. That caused me a headache for a while. Yeah, that lowercase thing was getting me for a while too. Finally I just kept trying different names and figured it out. What a pain. "Seneekuman" (what a name) certainly gives you some useful ideas, but considering, like you mention, he shows you a bunch of numbered menu items and pictures of the moves, I think a lot of it winds up being fine. The only one I couldn't figure out is the final one, where he tells you to use that move that looks like 3 lines of fire going around in a circle. You apparently need it to defeath those onion-headed chicken demons (who I still cannot remember the name of). I've never use the IME pad. I do have the language bar installed... is that part of that? Title: Re: SMT: Imagine Post by: Stack Bundles on February 25, 2007, 07:12:31 PM A quest list would be the greatest. I've been meaning to get started on those but have no idea how to. I figure that's how all these other players are getting their armor while I'm still wearing that measly red outfit.
Also, good lookin' on that guide, Tony. Now I don't have to explain the process to others. I have a question. I'm trying to learn support magic, but I have no idea how to go about doing that. Recovery magic sort of just happens(I think), but what about support? I have the arrow pointing up, but without any actual magic I can't build it's level. Title: Re: SMT: Imagine Post by: Tony on February 25, 2007, 08:38:55 PM One thing I'm unsure of is the skill system. Maybe one of you can help me out.
For example, is there a reason why you'd want to leave some on and some off? Let's say if f whatever move you're doing can affect two skills at once, the points will be distributed between the individual skills. If you only want to learn one of those skills more quickly, simply enable just that one instead of both it can affect. It would make sense to me if it worked this way, but I'm not really sure at this stage. I've spent more time writing up simple crap about it compared to time spent actually playing it lol. Title: Re: SMT: Imagine Post by: Stack Bundles on February 25, 2007, 09:52:36 PM From the looks of things, you can only gain up to 10,000 skill points, not enough to max out every category, so you have to pick and choose what you want to learn. Having them all checked would probably end up giving you nothing but a bunch of low level skills that are useless later on and with no hope of getting anything good.
Another skill related question, anyone know what the skill you learn after Dia does? It's icon is the purple spark with rings around it. It appears to be a stat booster, but it's not support magic, it's recovery. One other thing, found out last night that the blue icons next to enemy health bars means you can recruit them, red icons means you can't. Title: Re: SMT: Imagine Post by: Tony on February 25, 2007, 10:41:05 PM I did notice that 10,000 point thing in the skills menu. I don't know why I didn't put that together. Thanks!
Title: Re: SMT: Imagine Post by: Oblivious on February 25, 2007, 11:15:01 PM Quote from: Stack Bundles From the looks of things, you can only gain up to 10,000 skill points, not enough to max out every category, so you have to pick and choose what you want to learn. Having them all checked would probably end up giving you nothing but a bunch of low level skills that are useless later on and with no hope of getting anything good. Another skill related question, anyone know what the skill you learn after Dia does? It's icon is the purple spark with rings around it. It appears to be a stat booster, but it's not support magic, it's recovery. One other thing, found out last night that the blue icons next to enemy health bars means you can recruit them, red icons means you can't. This skill is posumudi (ポズムティ), cure poison spell. Useful in the forest east of Suginami, where those red wisps can cast poison on you. Pixie learns this I think. The Red and Blue icons I think reflect whether or not the demon is higher level than you, because there are demons you cannot tame even though they are lower level than you. For instance, Slimes, since we can't speak their language. I think this is the same for the Garum and the Wisps. Their icons will be Blue but you cannot tame them unless you have the correct skill, which I do not know how to acquire yet. Tony: Yes it is part of the language bar, under the drop down menu with the pencil cup icon, first option. Title: Re: SMT: Imagine Post by: Stack Bundles on February 25, 2007, 11:19:51 PM Aha, posumudi. After playing a bit tonight, I started to think it may be something for curing ailments. Alright, now I know for sure, though the red wisps never stay alive long enough to poison me. Thanks.
Title: Re: SMT: Imagine Post by: Oblivious on February 25, 2007, 11:30:33 PM I am playing now, it seems there is maintainance scheduled on monday at 1400hrs. 1.5 hours from now, lasting for 2.5 hours.
Title: Re: SMT: Imagine Post by: Tony on February 26, 2007, 10:25:08 AM Quote from: Oblivious The Red and Blue icons I think reflect whether or not the demon is higher level than you, because there are demons you cannot tame even though they are lower level than you. Yeah, I was thinking that as well. Even in the opening Virtual Battle area, you notice that the slimes have blue icons next to them. Quote Tony: Yes it is part of the language bar, under the drop down menu with the pencil cup icon, first option. Interesting, thanks. I greatly appreciate your help here so far. Title: Re: SMT: Imagine Post by: Oblivious on February 26, 2007, 11:54:38 AM Glad to help. Damn, studying Japanese for fandom really pays off, this has got to be one of the best ways to study a language.
We should get together one day and raid the dungeons. They appear as D on the map and require either a bronze or silver plate to get in. With the plate in your inventory, talk to the dungeon entrance (In Sugnami, this is a monolith with glowing words on it). And you'll enter the dungeon when you confirm you want to enter. The Sugnami dungeon can be soloed at level 13. I just did that, but not without dying multiple times, and the demons weren't even overtly aggressive. They seem somewhat beefed up, so overall I gained quite a lot of experience. It is obviously a party endeavor though. Raiding it felt much like dungeon crawling in SMT. The art style seemed very much alike for one, with maze like routes you have to navigate. It is also made easier since there are resupply points after you clear a map. Everything in the dungeon shop is useful. That black mass of cubes is actually a town portal spell that teleports you back to your home point amala drum. Buy many of these. The band aids and blue topped bottles are for you, but the coloured orbs are for healing your demon's hp and mp. Just look for 'HP' and 'MP' and '回復' you'll be fine. 自分(jibun) = Self 仲魔(nakama) = Your demon A really interesting play on words here. nakama(仲間) actually means comrade, but they replaced 間 with 魔(ma) usage in the game. This is not common usage at all, but very appropriate and means exactly the same thing. Oh yeah, I started translating the information regarding the various demon cards we get when we defeat stuff. You know those Jack Frost pictures we pick up? Yes those are demon cards. I think you can exchange them for rewards if you turn them in in a set. Like Jack Frost and Jack Lantern makes a certain combo you can turn in. I am not really sure what combos are possible though. Title: Re: SMT: Imagine Post by: Tony on February 26, 2007, 12:46:11 PM Quote from: Oblivious Oh yeah, I started translating the information regarding the various demon cards we get when we defeat stuff. You know those Jack Frost pictures we pick up? Yes those are demon cards. I think you can exchange them for rewards if you turn them in in a set. Like Jack Frost and Jack Lantern makes a certain combo you can turn in. I am not really sure what combos are possible though. Yeah, I was wondering what the deal with those was. I read a bit about them on the official site, but honestly what I could make out (I'm stuck with Google Translate lol) made no sense in any remote way. Thanks for the dungeon info. I'm not sure when I'll pop on next (probably in the evening, Central Standard Time). My newer character (I deleted the last one) is only level 1, but I'll work on that. He's named 吉国. Title: Re: SMT: Imagine Post by: Stack Bundles on February 26, 2007, 06:04:55 PM Now that you mention the amala drums, it would be nice if you could travel between each drum. Sometimes I really don't feel like walking from Third Home all the way to Shunjuku.
Title: Re: SMT: Imagine Post by: Tony on February 26, 2007, 10:16:28 PM Another question for you guys. There's three purple icons you can use.
I figured out that the one with the arrow between a demon and a person lets you switch controls between the two. However, there's also one with a Jack Frost within a triangle and one with a Jack Frost with a spark in front of him. When I try using those, I just hear "woosh" noises. What do they do...? Also, I put up the other two parts of the guide. I tried to thank people where it was applicable. I wasn't sure where to link to, so I linked to your profiles here. If there's something else you'd rather the link went to just let me know, it's not a big deal. http://www.digitaldevildb.com/games/shin_megami_tensei_online_imagine/guide_part3.php http://www.digitaldevildb.com/games/shin_megami_tensei_online_imagine/guide_part2.php http://www.digitaldevildb.com/games/shin_megami_tensei_online_imagine/guide_part1.php There's probably mistakes and other things in there, so if you notice anything just let me know and I'll update it. Thanks :) Title: Re: SMT: Imagine Post by: Stack Bundles on February 27, 2007, 01:01:30 AM Tony, I'm not sure what the purple icons do, but the ones below it I know two of them(third group under the Command Tab.) The second icon, "Party Icon," with a bunch of people, is to add someone to your party. You click that icon, then click who you want to join. The next one, the "Buddy Icon," two people holding hands, is to add someone to your buddy list. Use it the same way as the party icon. Additionally, the same icons under the Comm menu bring you to the party and buddy lists.
Also, under the System Icon, that second icon, IIRC, brings you back to your character selection screen. I'll double check as soon as I'm done updating. Got something else. Under the settings menu, the very last two options where you have two choices each lets you; 1 - remove shadows(top option for shadows, bottom for no shadows), and 2 - take away that sort of dream-like haziness the game has. Clicking the bottom option makes everything crystal clear. Disabling both of these will help the game run faster. The icon with the guys arms in the air appears to be a call for help button. Title: Re: SMT: Imagine Post by: GreenElk on February 27, 2007, 05:24:01 AM I don't know if anyones mentioned this, but I've read pages 3-end and I haven't seen it come up, so I'd just like to throw in along with home point res and instant res (or floor start res in the case of dungeons) when you die, the other option gives you the same icon as a dead demon, which I assume means other people can use res items on you. (which could be a good use for the help icon, if that is what it is.)
As for the bullet icon, it says uncertain in the guide right now, I would assume its reload, for if you buy more then one set of bullets. I've never tried this, but it makes sense. Title: Re: SMT: Imagine Post by: Tony on February 27, 2007, 09:39:28 AM Cool, thanks. I'll see if I can verify that bullet idea you had. Unfortunately, taking all the time to write that up, I've not gotten to even mess around in the game as much as I would have liked to lol.
In my experience, if you keep using a gun the character will reload it himself... but perhaps that would be useful if you want to be more prepared with guns with larger magazines. The one I have apparently only holds one bullet at a time lol. Quote from: Stack Bundles Got something else. Under the settings menu, the very last two options where you have two choices each lets you; 1 - remove shadows(top option for shadows, bottom for no shadows), and 2 - take away that sort of dream-like haziness the game has. Clicking the bottom option makes everything crystal clear. Disabling both of these will help the game run faster. Yeah, I made some quick mentions of that. I called that haziness the light halo effect, but I don't know what it's really considered. I probably should make that section more clear? lol Honestly, I'm kind of amazed by how intensive this game is. There really doesn't seem to be THAT much going on, but it runs kind of slow even with a lot of the effects off for me. I really can't believe the minimum requirements are what they are. Title: Re: SMT: Imagine Post by: Oblivious on February 27, 2007, 11:21:49 AM Quote The first group affects basic actions. They're listed from left to right. (This is under 'Self Actions') 1 - Sit or stand, the icon will change accordingly 2 - Autorun; when enabled your character will run in the direction he or she is facing until you press a different direction 3 - Enable/Disable click to move 4 - (I think this translates into 'Access' from 'akusesu'. Also, the description says it begins conversation with a target, however it's unusable under normal conditions so I am not sure what it does yet.) 5 - Call for help* (The description says this is basically an SOS command. I think this is usable in battle.) 6 - Reload* (Tops up your equipped bullet stack to 99 if you have extra in your inventory.) The second group has to do with demons. (This translates into 'Partner Commands'.) 1 - Demon attack order* 2 - Demon hold position order* 3 - Control switch. This lets you switch controls between your character and your summoned demon. Upon clicking this, the camera will shift accordingly. This way you can make the demon go to specific places or enact specific commands. (Switching between demon and PC can also be done with TAB. That's what I use since I do not have to allocate an action bar slot to the function this way.) The third group affects your group status. (The heading translates into 'Communication' from 'komyunikeeshon'.) 1 - Trade* 2 - Party invite* 3 - Add friend* 4 - Blacklist* (This one seems unusable at the moment, but I think it is the squelch function.) Third shop option is repair. Second system option is log out to character screen. I suppose this is somewhat useless at the moment since we only have one character. The exact level you start losing exp upon death is 10. The Japanese players refer to this is 'Death Points'. And about that quest list I mentioned... it seems that quests are restricted to the newbie training quest you guys know about. I cannot seem to find any others in the towns are visit. I suppose this is because the game is still in beta. Will keep eyes open. That's all for now. Next up we should start doing the learnable skills. PS: This has got to be the best way to learn a language. Title: Re: SMT: Imagine Post by: Tony on February 27, 2007, 11:34:02 AM Awesome, thanks for the info. I'll work that into the guide later on tonight and hopefully get to mess around in the game more. My guy is only level 3... lol
One thing I'd like to add to it: where do you get those dungeon plates? I wish I did understand the language. I have nothing to really start from, so playing this game isn't exactly helpful in that... although I find myself recognizing certain words over and over, which is a start. It's a shame, since I've had some players help me, I'd :) at them and they'd say something back, but I have no clue what it was. You can manage the menu system by trial and error, but the actual real people interaction is much more difficult. I really should buy a book or something. Title: Re: SMT: Imagine Post by: Oblivious on February 27, 2007, 11:48:17 AM You should start by learning hiragana and katakana in that order. I find it quite favourable that a language like Japanese has an alphabet(Two at that) as it is highly useful in tackling kanji; unique characters that do are not constructed, but recalled word for word. Chinese only has hanji; thousands upon thousands of unique characters. Bitch to learn.
http://www.matsu-kaze.net/ <---- online learning resources http://www.csse.monash.edu.au/~jwb/cgi-bin/wwwjdic.cgi <--- Online kanji lookup My rare convos are also mostly restricted to emotes as well. I do have a tip though; use the bow emote often; bowing is an integral part of Japanese culture. Dungeon plates are dropped by certain demons. I am quite sure puss in boots drops them periodically. You can also buy them from the shopkeeper at the start of the dungeon. Convenient. Title: Re: SMT: Imagine Post by: Stack Bundles on February 27, 2007, 08:42:35 PM Quote from: Tony Yeah, I made some quick mentions of that. I called that haziness the light halo effect, but I don't know what it's really considered. I probably should make that section more clear? lol You know, looking back I just completely read that section wrong and didn't even realize the setting menu had tabs. Two days with only three hours of sleep... Title: Re: SMT: Imagine Post by: RiflesAtRecess on February 27, 2007, 11:37:23 PM Just wanted to mention that I'm playing the game too. I'm at Lv.4 and I have a Lv.4 Pixie and a Lv.3 Kodama with me. Tony and I played it a little together today, and that was pretty cool. I also have a friend who has taken three Japanese courses in college, she's been a pretty good help so far, but she made it clear that you know much more that her, Oblivious.
My name is 小銃で休み in the game, said friend translated it from Rifles at Recess, but apparently it lost its plurality. Whatev. But yeah, we should get organized and all try to find eachother in the game. :)[/size] Title: Re: SMT: Imagine Post by: Stack Bundles on February 28, 2007, 12:32:01 AM You can find me under eLZhi, always in channel4.
We should go through Suginami Makai Koudou one night. It nets you some good EXP and I pretty much breeze through it at this point. Title: Re: SMT: Imagine Post by: Tony on February 28, 2007, 10:50:09 AM Is that that dungeon to the south?
Also, how did you put in English characters? I could never seem to get that to work for my player name. Title: Re: SMT: Imagine Post by: Oblivious on February 28, 2007, 11:28:40 AM roflao, I am afraid to say my Japanese has been somewhat overestimated. Most of the translations I make are derived from the IME pad and then plugged into http://www.csse.monash.edu.au/~jwb/cgi-bin/wwwjdic.cgi
I just completed the second year of my basic japanese course, but seriously, anyone can do that with a rudimentary knowledge of Japanese. I do recognise a few kanji since I have a background in Chinese, but the advantage is minimal. Anyways, currently I'll be starting to save money for starting a klan to link up the english speaking community, though it will be a long time before that since it does cost a fair penny at 80k macca. We could start deciding on a name until then... Title: Re: SMT: Imagine Post by: Tony on February 28, 2007, 11:39:08 AM Quote from: Oblivious roflao, I am afraid to say my Japanese has been somewhat overestimated. Most of the translations I make are derived from the IME pad and then plugged into http://www.csse.monash.edu.au/~jwb/cgi-bin/wwwjdic.cgi (http://www.csse.monash.edu.au/%7Ejwb/cgi-bin/wwwjdic.cgi) I just completed the second year of my basic japanese course, but seriously, anyone can do that with a rudimentary knowledge of Japanese. I do recognise a few kanji since I have a background in Chinese, but the advantage is minimal. Hey, you helped where no one else was really able to, so I think that's worth a big thanks lol. :buh: And yeah, that's a LOT of money. That'll take some time. There's also some French players at RPG-Z... I know at least a few of them know English, so I'm sure they'd be willing to help out. Last I saw, they seemed to be pretty far in it. Does anyone know if there's any word on when this beta even ends? Title: Re: SMT: Imagine Post by: Arjuna on February 28, 2007, 02:11:08 PM Quote from: Stack Bundles You can find me under eLZhi, always in channel4. We should go through Suginami Makai Koudou one night. It nets you some good EXP and I pretty much breeze through it at this point. Finally went thru it last night Saycke, ended up doing it 3 times. I really love the way they setup the system it's really addicting. AT made our Klan, but said Team ATLUS wouldn't fit. So dunno gunna have to see how that turned out. (http://img405.imageshack.us/img405/2085/20070228110842ub0.th.jpg) (http://img405.imageshack.us/my.php?image=20070228110842ub0.jpg) Title: Re: SMT: Imagine Post by: Kakizaki on February 28, 2007, 02:39:29 PM What the hell? Al?
Title: Re: SMT: Imagine Post by: Arjuna on February 28, 2007, 02:44:00 PM Sup Kaki lol.
Title: Re: SMT: Imagine Post by: Kakizaki on February 28, 2007, 02:45:27 PM I'm just laying it out, so you can play it out.
Title: Re: SMT: Imagine Post by: Oblivious on March 01, 2007, 01:04:32 PM You might already have noticed, but it seems there's an anti monopoly system in this game if you hunt in an area too intensively. When it kicks in, the total exp you get from each kill will decrement by 10% after every kill. At the end you get both no drops and no exp.
Well that's all well and fine, but it seems to act also when there's no other player around, which imo should be taken into consideration. Also, I have found another dungeon in Shibuya, south of Shibuya Babel. It is called the Makai Ceru Tower and is literally filled with demons weak to gun. I had a happy, happy rifle that day. Oh, and it seems the silver and bronze plates you need to enter dungeons are unique to each, so you can't interchange plates. Title: Re: SMT: Imagine Post by: Stack Bundles on March 01, 2007, 05:16:59 PM Al, yeah, he told me about that. Oh well, no big deal.
Speaking of the plates for dungeons, I know the bronze ones are one time use only, but what about the silver ones? I figured they were multiple usage. I bought one and clicked the monolith, but I couldn't enter the dungeon. I didn't have any cross keys, so I'm not sure why I couldn't enter. Title: Re: SMT: Imagine Post by: Jessicat on March 01, 2007, 07:11:07 PM Quote from: Oblivious Also, I have found another dungeon in Shibuya, south of Shibuya Babel. It is called the Makai Ceru Tower and is literally filled with demons weak to gun. I had a happy, happy rifle that day. Oh, and it seems the silver and bronze plates you need to enter dungeons are unique to each, so you can't interchange plates. Is that the place full of Harpys, High-Pixies and Sudamas (self-destructing Kodamas)? That's a good place to train...once you walk all the way over there XD (I gotta figure out those teleport thingers.) I also wish i knew what those plate badges were for before I sold them all -_- oh well, I guess I'm off to hunt some Cait Siths. Title: Re: SMT: Imagine Post by: GreenElk on March 01, 2007, 07:20:01 PM To input english characters in SMT you need to have the Japanese IME set to JP - Full Width Alphanumericals.
(http://i15.photobucket.com/albums/a360/EvilLaughKid2/SMT/20070224_1612_08.jpg) Title: Re: SMT: Imagine Post by: Oblivious on March 02, 2007, 12:33:24 PM Quote from: Jessicat Is that the place full of Harpys, High-Pixies and Sudamas (self-destructing Kodamas)? That's a good place to train...once you walk all the way over there XD (I gotta figure out those teleport thingers.) I also wish i knew what those plate badges were for before I sold them all -_- oh well, I guess I'm off to hunt some Cait Siths. I feel you dude, I sold off mine as well. :blah: It does have harpies, but none of that other stuff. The whole dungeon is easy but I can't kill the last boss to save my life. She and her minions seem strong to gun attacks :buh: Edit: OH YEAH I FORGOT. I found out how to level kaja and kunda skill levels. You must first buy spell stones from the spellstore then use them till your skill hits level 1 at least, when you get your first spell. The store is represented by a fuzzy orb on your map and seems available only in cities. The ones you want are the black stones with the gold engravings. The triangular is sukunda, and the squarish one is sukukaja. I think they only affect crit ratings in this game. Title: Re: SMT: Imagine Post by: Tsunehito on March 02, 2007, 02:28:47 PM Hey, Green Elk! ...My character has green hair too. XD
Title: Re: SMT: Imagine Post by: Oblivious on March 03, 2007, 02:37:21 PM http://boards.gamefaqs.com/gfaqs/gentopic.php?board=921999
Title: Re: SMT: Imagine Post by: Stack Bundles on March 03, 2007, 06:14:30 PM Quick question about klans and parties. A fellow klan member(Arjuna) and I tried to form a party, but couldn't. Does the game prevent this, or were we doing something wrong? I clicked the party icon, then I clicked Arjuna, but he never received the party invite. If you can't form parties with klan members, I don't see a point in klans.
Title: Re: SMT: Imagine Post by: Oni-Kagura on March 03, 2007, 07:49:28 PM Ugh, I've never been one to play games in Japanese, even if they are MegaTen. It all looks great though - I hope Persona 3 makes enough of an impact to make it potentially available to Americans.
Title: Re: SMT: Imagine Post by: Stack Bundles on March 03, 2007, 10:33:56 PM Regardless of the impact P3 might make, I really don't see Atlus USA touching this.
Title: Re: SMT: Imagine Post by: Kakizaki on March 04, 2007, 10:10:39 AM Quote Regardless of the impact P3 might make, I really don't see Atlus USA touching this. Yeah I have to agree. It would be too large of a resource drain for a small publisher like Atlus NA. They would at least need a partner. They have said zero about this title on their MB when we have brought it up. Title: Re: SMT: Imagine Post by: Nihilus on March 05, 2007, 09:52:10 AM You all are making me sign up for the Beta. >_< Which is a good thing, but I guess I'll wait out till the English release. ^^;
Title: Re: SMT: Imagine Post by: Kakizaki on March 05, 2007, 12:09:39 PM ^Doubtful.
Title: Re: SMT: Imagine Post by: Arjuna on March 05, 2007, 02:04:22 PM We can still try...
http://p211.ezboard.com/fatlususadiscussionboardfrm7.showMessage?topicID=487.topic Title: Re: SMT: Imagine Post by: Tony on March 05, 2007, 02:14:59 PM I have an interview largely regarding Persona 3 loosely scheduled with Atlus for a month or so from now. I can try sneaking that in there.
There's far more reasons why it's not worthwhile than why it is. The only "good" reason I can think of is that we want to be able to play and easily understand it. Pretty much every thing else from their angle is "bad" from an income and stability point of view. Title: Re: SMT: Imagine Post by: Kakizaki on March 05, 2007, 06:55:03 PM Atlus NA needs to make SMT Imagine a collaborative effort in North America. They could partner with NCsoft and bring it to S. Korea as well. I know I am over simplifying the situation.
Title: Re: SMT: Imagine Post by: Oblivious on March 05, 2007, 08:22:06 PM When all else fails, we can do it ourselves.
Title: Re: SMT: Imagine Post by: Camanche on March 05, 2007, 08:46:43 PM I really do hope it comes over here. I'm downloading the beta client now.
Title: Re: SMT: Imagine Post by: Stillfree on March 07, 2007, 07:09:40 AM SMT: Imagine Wiki
:coleman: says http://imagine.hiho.jp Figured I should give everyone a heads up since this site was the reason I found out this game even existed. Enjoy Title: Re: SMT: Imagine Post by: Camanche on March 07, 2007, 12:09:58 PM That's it. This game powns. I want it in English too.
Title: Re: SMT: Imagine Post by: Matyu on March 23, 2007, 03:27:31 AM my laptop is too crappy to run that game :frown:
Title: Re: SMT: Imagine Post by: Camanche on March 23, 2007, 12:05:20 PM Really? What are your specs? I have a pretty crummy laptop and it runs it beautifully, with little lag. I usually struggle to run any other online games on it.
Title: Re: SMT: Imagine Post by: Matyu on March 23, 2007, 02:23:50 PM yea it should be fine. My laptop is not that bad. Actualy it says when I try to run the game : "Your graphic device doesn't support pixel shader so you can't play the game" or something like that...
I'll try to update my drivers. Maybe that's the problem. Title: Re: SMT: Imagine Post by: Stack Bundles on March 26, 2007, 01:20:21 AM Besides Matyu just signing up and Cammy, is anyone still playing this? I haven't touched it in a couple of weeks. Might have to start back up again.
Title: Re: SMT: Imagine Post by: Tony on March 26, 2007, 11:28:53 AM Quote from: Stack Bundles;2363 Besides Matyu just signing up and Cammy, is anyone still playing this? I haven't touched it in a couple of weeks. Might have to start back up again. Not really. I've not had the time, personally. It's fun, but with so many games I've yet to finish that are actually in English it's kind of disappeared off my radar lately. I don't want to have to think too much with so many other things going on. Plus, I'm concentrating on other things related to this site... Since updating the forums there's been some broken images that I've just not gotten to (multi-quote, for example) and I'm working on some other features like Jack News and even a site redesign. I guess Imagine is at the bottom of the barrel as far as that stuff goes lol. Title: Re: SMT: Imagine Post by: Camanche on March 26, 2007, 02:02:22 PM Yeah, I'm still playing it. I don't have money to buy my own video games so SMT is perfect for me. I guess no one else is on the same boat though. Also, Tony, do you need any help with site related stuff? I don't know everything, but I might know enough to help, even if it's grunt work.
Title: Re: SMT: Imagine Post by: Enid on March 27, 2007, 08:21:57 PM I've been playing for atleast 3 weeks now.Really like to thank Tony and the others who put the guide together.I probably wouldn't have made it very far when setting it up,and never got a chance to play this fun game.
Title: Re: SMT: Imagine Post by: Camanche on March 27, 2007, 08:29:07 PM What channel does everyone else play on? I'm usually on 4.
Title: Re: SMT: Imagine Post by: Enid on March 27, 2007, 08:36:30 PM I play on Channel 8 or 7.
Oh..has anyone got that -10 EXP before? I've read about it someone else getting it,I hope it goes away soon.Is there something that triggers it to do that? Title: Re: SMT: Imagine Post by: Jessicat on March 27, 2007, 09:02:13 PM you lose experience after you die once you reach level 10...as for "gaining" negative exp, that probably means you've been training in the same area too long - I was running around killing the same respawning cait sith and eventually I stopped getting exp. make sure you check that dialog box window once in a while, it shows the amount of exp you get after a battle, and once you notice it decreasing move on to another area.
I play on channel 8! X3 I think it lags less, or maybe its just me... And a question for you guys - anyone know whats in the "dungeon"? (that place marked "D" near the bottom of the first area map.) I wanna know whats in there, maybe I can conquer it *is only level 11* okay, maybe not ^^; but I do wanna know where all the nagas are hiding, (I know they're out there, but even when I ran around exploring every place accessable I never found any XD) Title: Re: SMT: Imagine Post by: Enid on March 27, 2007, 09:37:01 PM Oh I see..thank you for letting me know! Yes I was hunting the Cait Siths when that message showed up in the dialouge box.
Yeah,I like Channel 8,it's less crowded,which I like. The dungeons I have been playing recently,I really think it's a great place for EXP.It seems to double compared to the demons on the outside.You can go in anytime,you just have to have those um...bronze medals.I forgot what they are called,I can only read little japanese text.But you can buy them from that goat-man's shop infront of the tablet where you enter. Also there will be doors along the way,a message will pop up.Sometimes it will just ask if you want to go in,or some other doors will ask you for those items that are dropped in the dungeon.It's those cross-shaped items,if you have atleast 3 of those,you can enter through the door asking for them.If you don't have 3,you can't go any further. As for the Nagas...I found them in that Beta Wiki that was posted in this topic.While looking through the maps,they are in Shinjuku Dock I believe.It's the building in the middle of Shinjuku Babel,right infront of the water fountain and there is a Amala Drum[that is what you call it right?]near it.Talk to the lady there,and she will let you inside. The map page for the Beta Wiki,shows the list of demons that are crawling around in there. Title: Re: SMT: Imagine Post by: Zerosu on March 31, 2007, 09:33:31 PM Well this sucks, I think the beta is ending on April 4th. :| I got an email from them saying something like "when proper service begins on April 4th", and there were people on the beta wiki asking what the site was going to be called when the beta ended, so... D:
Title: Re: SMT: Imagine Post by: Enid on March 31, 2007, 10:10:36 PM Really? I had gotten an e-mail from them too.It was talking about that event going on,for April 1st.
But the main site does show an image,and it shows "4/4".It looked like new maps,because of the images there...but that's just my guess.I really dont know anything else about it. Title: Re: SMT: Imagine Post by: Heat on March 31, 2007, 10:17:43 PM I signed up with the beta, and downloaded the files a few weeks back, but never got around to installing and playing the game. I guess I should probably get around to doing it soon if I want to try it.
Title: Re: SMT: Imagine Post by: Camanche on April 01, 2007, 06:55:04 PM I think it's pretty fun, but I understand why it might not be some people's thing. Leveling up can be a slow process, and it's hard to find out some things unless you are fluent in Japanese. O_o
Title: Re: SMT: Imagine Post by: Arjuna on April 01, 2007, 07:49:52 PM Beta ends April 4th.
Title: Re: SMT: Imagine Post by: Stack Bundles on April 01, 2007, 07:52:56 PM Thanks for the news, Al.
Quote from: Zerosu;2514 Well this sucks, I think the beta is ending on April 4th. :| I got an email from them saying something like "when proper service begins on April 4th", and there were people on the beta wiki asking what the site was going to be called when the beta ended, so... D: Title: Re: SMT: Imagine Post by: Camanche on April 01, 2007, 08:38:57 PM Will there be anyway for us folks to play the game after this?
Title: Re: SMT: Imagine Post by: Jessicat on April 02, 2007, 08:24:36 PM I got an email today about the ending beta, and its down for maintenance from the 2nd to the 4th x.x then after I think it'll be "normal service." From the sounds of the crappy babelfish translation, a special item will be given to the beta players, (i think it's an item that wont let you lose exp after you die?) I could post the full ugly translated email myself, but if any of you guys signed up for the beta you should have the email, somewhere. Here's a small piece of the email:
"With this, it is contingent pause, but still many functions are expanded to IMAGINE and, are not the meaning, completion with this. Everyone, in the future continuing, we ask support may. The promontory also worldwide setting charge "in the future ヨロシク we ask. " The it does, - the client development leader β preview, limited β, opening β opinion of everyone and indication thank you." o.O it says something about worldwide settings? well, maybe its not translated right, but we can still hope X3 Title: Re: SMT: Imagine Post by: Enid on April 02, 2007, 09:21:18 PM I got the e-mail too,and yeah..it does sound like it.A few items were listed,and yes,it will be given to the players who have participated in the Beta.
I used Babelfish to translate,so my assumption is as close as your's is. The whole giving items to everyone,I think is really nice of them. Title: Re: SMT: Imagine Post by: Camanche on April 02, 2007, 10:27:37 PM Do the items just show up in our box, or do we need to go somewhere special to get them? Do we have to pay a monthly fee to continue playing?
Title: Re: SMT: Imagine Post by: Enid on April 03, 2007, 12:00:04 AM From what I could make out of the translation...it sounded like they would be given once you logged in.Here is what it says,when using babelfish:
"The β preview, limited β, it presents to open β participant everyone! * Fragrance of experience... 120 minutes, the item which designates the acquisition quantity of experience value of friend one body as 2 times * The ball of racing... 60 minutes, the item where drift speed of friend one body reaches 2 times * When counter soul fragrance... dying, without making experience value the item which can be revived at that place * The water of レテ... the item which can lower expert ranking * Item acquisition method Because the present item is housed in the post, after the starting the proper form service, In the game you can verify by the fact that login it does. To receipt time limit 2007 April 30th" Nah,it doesn't state,Yet...about paying. The rest of the e-mail,mentions mainly thank yous from the staff themselves.And hope Imagine will keep going. Title: Re: SMT: Imagine Post by: Enid on April 04, 2007, 11:25:31 AM I just logged into today,and I noticed the free items in the Post box.Y'know that little box icon next to the system icon.
From what I can tell,and this is on the main page,the only paying you will be doing is that new icon on the site,"Purchase CP".If you don't have any CP,you can't buy certain items in the shop...which is kind of lame. Title: Re: SMT: Imagine Post by: Arjuna on April 07, 2007, 04:19:53 PM If beta was ending April 4th how did I just login?
Title: Re: SMT: Imagine Post by: Jessicat on April 07, 2007, 11:08:10 PM Quote from: Arjuna;2579 If beta was ending April 4th how did I just login? The Beta is over, but you can still play. Apparently, I think people only pay money to buy "CP", which are points to buy special/exclusive items, (so it's not a monthly pay-to-play mmorpg. Not now anyways.) If you go to your "Post" section once you've logged, you'll see you have some items that were given to beta testers, (But I have no idea what they do.) Oh, and I got another email with this link: http://member.megatenonline.com/episode/ Looks like another trailer-type thing. But its neat X3 Featuring some NPCs? Title: Re: SMT: Imagine Post by: Enid on April 08, 2007, 11:30:22 AM I got that e-mail too,saw the trailer earlier.
It's possible.I don't know what those items do either,lol.They kind of hint it in the last e-mail,but I'm not sure which items does what. Title: Re: SMT: Imagine Post by: DemonAtmaNizzo on April 11, 2007, 06:05:45 PM Do you guys mean to say this game is cash-shop based free-to-play, or that beta's over but there's a free period or something?
Title: Re: SMT: Imagine Post by: Enid on April 12, 2007, 12:47:14 PM It was still free last time I played it,I'm taking a break from it.But it didn't mention Any part of paying while you pay.Just certain items/outfits in the shops that you can only buy with CP money;which is using real money on your part.
Title: Re: SMT: Imagine Post by: DemonAtmaNizzo on April 15, 2007, 09:04:05 AM I wouldn't be surprised if it was cash-shop based; recent studies have suggested that they can be even more profitable than pay-to-play MMOs.
Title: Re: SMT: Imagine Post by: Enid on April 15, 2007, 04:25:45 PM It does make sense that it is more profitable.I mean,they do have certain outfits you can buy with CP money,which is just easy for anyone willing to buy it with real money.
Title: Re: SMT: Imagine Post by: EightbitX on April 17, 2007, 12:11:23 AM is anyone still playing this or am i SOL finding partners to give me a little helping hand in game? so far i enjoy this more than WoW..i just wish i could understand japanese ^_^;;
Title: Re: SMT: Imagine Post by: Enid on April 17, 2007, 12:08:46 PM I agree,I wish I could understand japanese as well.
What do you need help with? Maybe I can help. Title: Re: SMT: Imagine Post by: Camanche on April 17, 2007, 07:44:55 PM I like this a lot more than WoW too. I still play, but haven't for the last week or two. I can try to give a hand to, depending on when you need it.
Title: Re: SMT: Imagine Post by: Keriaku on May 20, 2007, 12:13:54 AM Anybody on here still playing?
I'm level 4, channel 8. Anybody know how to revive a dead demon? Title: Re: SMT: Imagine Post by: Stack Bundles on May 20, 2007, 04:01:11 PM The brown ring with the rounded grooves in it will revive your demons.
Title: Re: SMT: Imagine Post by: Keriaku on May 20, 2007, 04:45:01 PM Yeah, just figured that out today, thanks.
Title: Re: SMT: Imagine Post by: Emilio Morales on May 20, 2007, 09:25:14 PM How can I play the game? This can game can be downloaded?
Title: Re: SMT: Imagine Post by: Keriaku on May 20, 2007, 09:42:30 PM Yeah, you just need to register and download the client and you can play. For now the game's free to play.
Site: http://www.megatenonline.com/ Registration Link: https://secure.cave-online.jp/Preregist/instruction.html?ref=top_beginner (Took me awhile to find that one at first) Title: Re: SMT: Imagine Post by: Heat on May 20, 2007, 10:07:32 PM Quote from: Emilio Morales;2954 How can I play the game? This can game can be downloaded? ...You're joking, right? You must be. No one is that dense. Title: Re: SMT: Imagine Post by: Emilio Morales on May 21, 2007, 07:23:38 AM Quote from: Heat;2957 ...You're joking, right? You must be. No one is that dense. Forgive me then, next time I´m going to ask only you Heat! Come on, why dont you write your opinion somewhere else? I´m not interested in it. And Keriaku, thanks for the help! But can you please help me with all this, I´m really whant to do it myself, but I dont know Japanese, and I dont know what to put in some places, when I enter with my registration. Thanks again for the help. Title: Re: SMT: Imagine Post by: Keriaku on May 21, 2007, 11:27:38 AM Okay, yeah I remember having trouble with one or two of the blanks as well.
From the link I gave, click Register Account. Next you click Agree. On the next screen you have the put an email address (tho I've heard some don't work, but my sympatico.ca account worked. If yours doesn't, just make a free yahoo account or something). Next you click Transmit to send an email to your account, then you should get a link in an email to go to make the actual account. When making your account, it has to be all lowercase letters in the username (heard that gave some people trouble). Title: Re: SMT: Imagine Post by: Emilio Morales on May 25, 2007, 06:43:42 PM Thanks for the help, but I have other questions:
1) In the "IMAGINE" icon, where is other icon named "4GAMER.NET", Do I need to download both applications? 2) What is the function of both applications? 3) Do I need to download the 3 files in the "IMAGINE" icon? (with the bad Internet service I have I haven´t download even one) 4) This game can only be played online? 5) What is the "CP" that they mention in the page? I guess when I download the game, I will have a more questions, but I guess they´re all for now. Sorry to bother you Keriaku, but you´re the only one that can help me! (if anyone besides Keriaku can help me, I will appreciate it!!) One more time thanks for the help. Title: Re: SMT: Imagine Post by: Jessicat on May 26, 2007, 09:30:19 AM I think I can help you with those questions:
1) If you mean those links on the download page, then the "4gamer" one is a torrent style downloader for the game; the file that you download will be small and from there you open it and download after you choose where to save it. The "imagine" link leads straight to the file, so it's a direct download. 2) sorta answered that in 1? 3)nope, the 3 links in imagine lead to the same full file in 3 different locations 4) yes, this game is played online only 5) those are points that can only be obtained with real money; they can only be spent in a special shop with exclusive items; I think the items change every month. (this is probably a better alternative to paying every month to play.) Title: Re: SMT: Imagine Post by: Emilio Morales on May 27, 2007, 10:35:13 AM Quote from: Jessicat;2961 I think I can help you with those questions: QUOTE] Thanks for the help!! Title: Re: SMT: Imagine Post by: Emilio Morales on May 27, 2007, 10:36:30 AM Quote from: Jessicat;2961 I think I can help you with those questions: Thanks for the help!!! But I have another problem. I already download all what the game needs, but early when I enter my id and password, I got problems, the first time I enter without problem but when I was choosing the stats of my hero, soon the program give me a window, with just an "ok" button. Then it lead me outside the game, when I enter my id and password, the game stops and then I can put again my id and password, its like it is sending me outside, and not let it me play. Can you please help me with this? Thanks!! Title: Re: SMT: Imagine Post by: soultaker9639 on May 28, 2007, 12:51:39 PM wait so when you create a character and you press ok it sends you back to the log-in screen? Well I don't know if this will help or not but you need to put in you in game name in Japanese. You cant use noramal English typing. The easiest way to solve it is to go to babel fish translate your wanted IGN from English to Japanese the hit ctrl+c to copy it, then ctrl+v to paste it in the game. Hope that helps.
Also I play this game, and I find it pretty fun so if anyone wants to play with more or something IM me or email me at soultaker9639@hotmail.com it kind of get boring always being alone in the game T.T Im level 10 and play on any channel so im me if you want to play. If only i knew Japanese T.T Title: Re: SMT: Imagine Post by: Stack Bundles on May 28, 2007, 04:01:54 PM Quote from: soultaker9639;2965 Well I don't know if this will help or not but you need to put in you in game name in Japanese. You cant use noramal English typing. That's not true. Title: Re: SMT: Imagine Post by: soultaker9639 on May 29, 2007, 04:28:13 PM Quote from: Stack Bundles;2971 That's not true. Well you cant use normal English input is what I should have said. You need to use some special alpha numeric thing/special font in-order to put in your name. Just try typing you name using normal English input. It won accept it, I've tried it. Title: Re: SMT: Imagine Post by: Emilio Morales on May 29, 2007, 04:56:30 PM Quote from: soultaker9639;2965 Im level 10 and play on any channel so im me if you want to play. If only i knew Japanese T.T I guess I will try, thanks for the help!... Damn!! I try it, but it still giving the same error, I put my name in japanese but then It dont let me do anything and after a certain time, I receive a red window with a message in it, and I can only hit "ok" and then I´m out! What can be? Do I need to pay something? or maybe I´m doing something not properly. Please help!! I really want to play!!! Title: Re: SMT: Imagine Post by: Stack Bundles on May 29, 2007, 08:17:41 PM Quote from: soultaker9639;2972 Well you cant use normal English input is what I should have said. You need to use some special alpha numeric thing/special font in-order to put in your name. Just try typing you name using normal English input. It won accept it, I've tried it. That's entirely not true either. My name in MTO is eLZhi. All you need to do is enable your Language Bar and add Japanese support. Once you do that you'll be able to type in Romanji, which can be used to type any name in English. Title: Re: SMT: Imagine Post by: Emilio Morales on May 30, 2007, 06:32:50 AM Quote from: Stack Bundles;2977 That's entirely not true either. My name in MTO is eLZhi. All you need to do is enable your Language Bar and add Japanese support. Once you do that you'll be able to type in Romanji, which can be used to type any name in English. An excuse my ignorance... How do you do that? Title: Re: SMT: Imagine Post by: soultaker9639 on May 31, 2007, 04:35:35 PM Quote from: Stack Bundles;2977 That's entirely not true either. My name in MTO is eLZhi. All you need to do is enable your Language Bar and add Japanese support. Once you do that you'll be able to type in Romanji, which can be used to type any name in English. Wow then my pc is being retarded I try doing it and it wont let me :P well thanks for letting me know now at least I can have an easier time inputing a name. Quote from: Emilio Morales I guess I will try, thanks for the help!... Damn!! I try it, but it still giving the same error, I put my name in japanese but then It dont let me do anything and after a certain time, I receive a red window with a message in it, and I can only hit "ok" and then I´m out! What can be? Do I need to pay something? or maybe I´m doing something not properly. Please help!! I really want to play!!! can you post a screenshot of your problem? Title: Re: SMT: Imagine Post by: Emilio Morales on May 31, 2007, 05:59:41 PM Sorry but I can't upload a picture right now, because I dont have the internet service on the computer that is installed Imagine, but there is nothing to see, only that when I'm making my character happends something like:
1) After like 7 minutes, a red option appears making me choose only "ok" I guess, and then the game goes back to the screen of input your id and password. 2) After completing my character, I guess there's 3 options below, I guess they are "ok", "random character" and "cancel" and the first option stays always in gray, let it me choosing only a random character and cancel. 3) The last thing is, that when I'm entering my name a message appears and appears up in the window, like it is telling me, that I have an error in the name. Sorry for not putting an image, but I can't. I was wondering that is because I not have the Japanese "keyword" or something, and maybe only pasting my name in Japanese still not working. Please if you find a way to help me, I will appreciate it!! (Damn I can't wait to play this game!!!!) Title: Re: SMT: Imagine Post by: Camanche on June 01, 2007, 05:33:32 PM You can have English. Mine is Camanche. If you read the FAQ for SMT IMAGINE here it tells you how to do it, I'm pretty sure. If not, I'll fiddle around with it later and put it up here if other people are having trouble.
Title: Re: SMT: Imagine Post by: Emilio Morales on June 01, 2007, 08:03:53 PM Quote from: Camanche;2986 You can have English. Mine is Camanche. If you read the FAQ for SMT IMAGINE here it tells you how to do it, I'm pretty sure. If not, I'll fiddle around with it later and put it up here if other people are having trouble. Okay thanks, I guess I'm going to look for it!! Title: Re: SMT: Imagine Post by: decimus on June 15, 2007, 07:33:44 AM ugh, need...english...:sick:
Title: Re: SMT: Imagine Post by: Emilio Morales on June 15, 2007, 09:32:18 PM Man I can't play it yet!! Please help!
Title: Re: SMT: Imagine Post by: ShinByakki on June 16, 2007, 04:39:31 PM In the account creation, a box should appear for you to put your e-mail adress.
After that, check your e-mail box and click on the link and there should be some boxes below to put information. 1st box should be- Username (The username can be in english but not in caps) 2nd box - Password - Put your password 3rd box- Password confirmation- Same as above 4th box - Selecting question, I believe the first one means what is your favorite food 5th box- Your answer for the above question :updown: After that you can confirm your registration, if you still got problems you can always post back again. Title: Re: SMT: Imagine Post by: DemonAtmaNizzo on June 18, 2007, 07:11:27 AM I've managed to get in. Username is nightjester (Alphanumeric)
Title: Re: SMT: Imagine Post by: Emilio Morales on June 18, 2007, 01:26:13 PM Quote from: ShinByakki;3153 After that you can confirm your registration, if you still got problems you can always post back again. Okay! I already made that, but the problem I have is in the game, because when I'm playing it I guess they ask you for a name, but when I put the name nothing happend and after some time, the game give me a dialogue box and the only thing I can press is "ok" and then the screen becomes black and then I'm again outside the game. Quote from: DemonAtmaNizzo;3167 I've managed to get in. Username is nightjester (Alphanumeric) What is this "Alphanumeric" thing you spoke of? Title: Re: SMT: Imagine Post by: Stack Bundles on June 18, 2007, 04:38:03 PM Is there PKing in MTO now? Because if there is, I might start playing again with the sole purpose of constantly hunting down and PKing Emilio.
Also, alphanumeric = consisting of both numbers and letters. Title: Re: SMT: Imagine Post by: Camanche on June 18, 2007, 04:53:39 PM Sorry guys I had to get my computer fixed so I can't figure this out if anyone still having trouble just yet. There are a few confusing parts but the FAQs are pretty straight forward, I find. :)
Title: Re: SMT: Imagine Post by: Emilio Morales on June 18, 2007, 04:56:46 PM Quote from: Camanche;3177 Sorry guys I had to get my computer fixed so I can't figure this out if anyone still having trouble just yet. There are a few confusing parts but the FAQs are pretty straight forward, I find. :) But can you please tell me, what FAQ? Title: Re: SMT: Imagine Post by: Stack Bundles on June 18, 2007, 08:46:18 PM The FAQ for Megami Tensei Online.
Title: Re: SMT: Imagine Post by: ShinByakki on June 19, 2007, 01:54:59 AM Alright, to type the name for you character in SMT IMAGINE, try doing the following --
"Goto, Start > Control Panel > regional and language options > advanced > settings for non-unicode programs, turn that to Japanese, and make sure you have japanese support installed. reset your computer and the Japanese text should appear. If you also go back to the regional settings and press "details" on the text services button, in the languages Tab, you can also set your Language bar to appear. Language bar allows you to switch between Japanese and english input for your keyboard, Japanese basically has you type syllables IE: ra ri ru re ro, into the keyboard, and it inputs the proper symboles, but then you need to switch it between hirigana, katakana and kanji (hirigana and katakana are the easy ones and will get you by alot of the time in the game) For the character name, it says that it needs full width characters, i used Katakana to create my name, and everything worked out fine. So go get yourself a katakana list, because you'll need it for alot of the demon names as well." Posted by Tenchi3 on GameFAQS, credits to him. Title: Re: SMT: Imagine Post by: Emilio Morales on June 19, 2007, 07:27:07 AM Quote from: ShinByakki;3193 For the character name, it says that it needs full width characters, i used Katakana to create my name, and everything worked out fine. So go get yourself a katakana list, because you'll need it for alot of the demon names as well." Posted by Tenchi3 on GameFAQS, credits to him. Thank you very much!! I think I'm going to try this! Title: Re: SMT: Imagine Post by: ShinByakki on June 19, 2007, 11:25:41 AM You're welcome. :)
Title: Re: SMT: Imagine Post by: Camanche on June 19, 2007, 04:17:27 PM Thanks man (or woman). lol
I just didn't have the time to go through it all again now. XD Title: Re: SMT: Imagine Post by: ShinByakki on June 19, 2007, 04:40:54 PM No problem at all, glad to be of help.
Title: Re: SMT: Imagine Post by: Emilio Morales on June 20, 2007, 07:22:14 AM Quote from: ShinByakki;3199 No problem at all, glad to be of help. Sorry to bother you, but I have another problem, in the unicode... when I display the list, there is no Japanese option. Can you please help me. Title: Re: SMT: Imagine Post by: ShinByakki on June 20, 2007, 10:29:25 AM Have you installed the Japanese fonts yet ?
Title: Re: SMT: Imagine Post by: Tony on June 20, 2007, 10:45:59 AM I used to have this information on the main site, but I've not had a chance to move the Imagine section over yet. It was a pretty detailed guide, I thought.
I'll try to do it soon. I've just been extremely busy. Title: Re: SMT: Imagine Post by: Emilio Morales on June 20, 2007, 01:40:24 PM Quote from: ShinByakki;3213 Have you installed the Japanese fonts yet ? I have installed a Japanese suppport language, but I think I'm going to look for this "fonts" you're talking on the internet. Quote from: Tony;3214 I used to have this information on the main site, but I've not had a chance to move the Imagine section over yet. It was a pretty detailed guide, I thought. I'll try to do it soon. I've just been extremely busy. Thanks for the help. Title: Re: SMT: Imagine Post by: ShinByakki on June 20, 2007, 04:38:40 PM Well, in case you are lost where to do the settings I've taken some screenshots, I'm sorry if its not too helpful.
http://i105.photobucket.com/albums/m227/Voidox/RegionalOptions.jpg http://i105.photobucket.com/albums/m227/Voidox/unicodePrograms.jpg Title: Re: SMT: Imagine Post by: Emilio Morales on June 20, 2007, 05:36:58 PM Quote from: ShinByakki;3220 Well, in case you are lost where to do the settings I've taken some screenshots, I'm sorry if its not too helpful. Okay, until there I'm fine, but like I told you I dont have the Japanese option. Do I need to have all the checkboxes confirmed? Or maybe you can tell me what program or aplication do you use to have the Japanese language support. Once more sorry if I bother you, but seriously, I can't get in. Thanks! Title: Re: SMT: Imagine Post by: ShinByakki on June 21, 2007, 01:09:38 AM In the regional options, try going to the language options and check the bottom boxes, that might help, if that doesn't then its beyond my knowledge, sorry.
Title: Re: SMT: Imagine Post by: Emilio Morales on June 21, 2007, 10:07:17 AM Quote from: ShinByakki;3226 In the regional options, try going to the language options and check the bottom boxes, that might help, if that doesn't then its beyond my knowledge, sorry. Okay, I'm gonna try. But thanks for all your help! Title: Re: SMT: Imagine Post by: Samurai on June 21, 2007, 12:45:28 PM I dont like Emilio Morales i think he is just here for stay because he dont have a life! Get a life Emilio Morales!!!!
Title: Re: SMT: Imagine Post by: Samurai on June 21, 2007, 12:48:53 PM Who is with me who dont like Emilio Morales i think he is a boring guy! why he don't do another thing more than repling the messages! i think that he pass all the day in front of his computer because he dont have friends!!!
Title: Re: SMT: Imagine Post by: Emilio Morales on June 21, 2007, 02:38:28 PM Quote from: Samurai;3229 Who is with me who dont like Emilio Morales i think he is a boring guy! why he don't do another thing more than repling the messages! i think that he pass all the day in front of his computer because he dont have friends!!! First of all, I dont need friends, I dont belive in that bullshit of friendship, we are all alone in this world, and what about "me dont having a life"? Maybe you're the one without life, that you're only objective is to bother me. And if you dont like what I talk, why dont you add me to your "ignore" list? Title: Re: SMT: Imagine Post by: Heat on June 21, 2007, 03:14:04 PM Quote from: Samurai;3229 Who is with me who dont like Emilio Morales i think he is a boring guy! why he don't do another thing more than repling the messages! i think that he pass all the day in front of his computer because he dont have friends!!! Quote from: Samurai;3228 I dont like Emilio Morales i think he is just here for stay because he dont have a life! Get a life Emilio Morales!!!! Please, do everyone a favor, and kill yourself. Christ, "Emilio Morales", did you link this board on one of your damn foreign forums or something? Title: Re: SMT: Imagine Post by: Tony on June 21, 2007, 05:23:49 PM I just banned the person in question as it wasn't really necessary. Oddly, this forum is linked to from Polish websites and Russian websites and even Middle Eastern websites... so I guess those sorts of things will happen.
In any case, I've made some progress on moving that guide over. I'll post a link to it when it's finished since it might help with some of the lingering questions... although now that it's not new anymore, I don't know who even plays it. Title: Re: SMT: Imagine Post by: Stack Bundles on June 21, 2007, 08:44:20 PM WTH did I miss?
Title: Re: SMT: Imagine Post by: Emilio Morales on June 21, 2007, 08:57:06 PM Quote from: Tony;3232 I just banned the person in question as it wasn't really necessary. Oddly, this forum is linked to from Polish websites and Russian websites and even Middle Eastern websites... so I guess those sorts of things will happen. In any case, I've made some progress on moving that guide over. I'll post a link to it when it's finished since it might help with some of the lingering questions... although now that it's not new anymore, I don't know who even plays it. Thanks Tony! Title: Re: SMT: Imagine Post by: Albel Ivoire on July 10, 2007, 03:03:20 PM Hurray the guide is back up. So, where does everyone play at? I've been digging through the channels today and haven't seen anyone.
Also, my pixie died.. ( < Random ) Which is the best way to go for a new player? Sword, dagger, hammer, or gun? Title: Re: SMT: Imagine Post by: Jessicat on July 10, 2007, 07:37:03 PM Quote from: Albel Ivoire;3433 Which is the best way to go for a new player? Sword, dagger, hammer, or gun? I personally like using the hammer, (squish those kodamas, whee XD), but it also depends on what kind of demon you use too; a demon with close ranging skills can be supported from a distance with gun attacks. Also remember that some demons have resistances to certain weapons, so it might be good to carry around at least 2 different kinds of weapons, (also useful incase one breaks). I've never used the swords/daggers though, can't help you out with that, though I think the 3-hits with a sword hit faster than the hammer, (or maybe I just lag a lot in the game). For beginners choose a weapon without ammo until you can afford the funds to buy the ammo, (but the beginner weapons dont last too long, even early game, anyways.) And I saw that the online guide is back! I'm already signed up of course, but yay for the possibility of new players X3 I have a couple screenshots HERE (http://smg.photobucket.com/albums/v430/Jessicat_715/SMT/) if they're needed for the guide's screenshot section. Title: Re: SMT: Imagine Post by: Albel Ivoire on July 10, 2007, 07:44:31 PM Quote from: Jessicat;3435 I personally like using the hammer, (squish those kodamas, whee XD), but it also depends on what kind of demon you use too; a demon with close ranging skills can be supported from a distance with gun attacks. Also remember that some demons have resistances to certain weapons, so it might be good to carry around at least 2 different kinds of weapons, (also useful incase one breaks). I've never used the swords/daggers though, can't help you out with that, though I think the 3-hits with a sword hit faster than the hammer, (or maybe I just lag a lot in the game). For beginners choose a weapon without ammo until you can afford the funds to buy the ammo, (but the beginner weapons dont last too long, even early game, anyways.) And I saw that the online guide is back! I'm already signed up of course, but yay for the possibility of new players X3 I have a couple screenshots HERE (http://smg.photobucket.com/albums/v430/Jessicat_715/SMT/) if they're needed for the guide's screenshot section. Oh.. how do I get a Jack Frost? The hee-ho is love... >_> Also, where does everyone play? I need English players. >_>; Title: Re: SMT: Imagine Post by: Jessicat on July 11, 2007, 06:26:17 PM Quote from: Albel Ivoire;3436 Oh.. how do I get a Jack Frost? The hee-ho is love... >_> Also, where does everyone play? I need English players. >_>; Jack Frost can be found in a couple places in the first place that you find wild demons, (cant remember the name of it ^^; ). A few hang around near the end of the map before you get to the forest, and there are one or two in a small passage way around the middle of the map; watch out, they hang around a very strong Orthus, who could kill you from behind while you chat up the Jack Frosts, (that was the first way I died in the game; death by Orthus, lol). Unfortunatly, I've been having issues with my game, tried reinstalling, and cant fully reinstall without my computer dying or something >_> anyways, I used to hang around channel 8 mostly, sometimes channel 5. Dunno about anyone else around here though. Usually I keep the chat/message window closed since I dont talk to people anyways :p Title: Re: SMT: Imagine Post by: Albel Ivoire on July 12, 2007, 02:03:15 PM Quote from: Jessicat;3446 Jack Frost can be found in a couple places in the first place that you find wild demons, (cant remember the name of it ^^; ). A few hang around near the end of the map before you get to the forest, and there are one or two in a small passage way around the middle of the map; watch out, they hang around a very strong Orthus, who could kill you from behind while you chat up the Jack Frosts, (that was the first way I died in the game; death by Orthus, lol). Unfortunatly, I've been having issues with my game, tried reinstalling, and cant fully reinstall without my computer dying or something >_> anyways, I used to hang around channel 8 mostly, sometimes channel 5. Dunno about anyone else around here though. Usually I keep the chat/message window closed since I dont talk to people anyways :p Aw, but talking is fun. I did find the Jack Frost.. I guess being at level 3 while trying to get him was a little foolish. Now everything seems to kill me. If anyone happens to be on and see a player with novice clothing and a face mask getting killed by a pixie, it's me. アルベル イヴアル = My character name Title: Re: SMT: Imagine Post by: Tony on July 12, 2007, 03:13:07 PM I'm not entirely sure that many people here play it any longer, unfortunately. I think after the initial "neat, free beta!" buzz ended people moved on to things they could actually understand lol.
Title: Re: SMT: Imagine Post by: Emilio Morales on July 12, 2007, 05:04:12 PM I'm really looking to play once I install the game and do wathever the guide says. But the only problem is that I dont have the Internet service in my room, and only in the computer of my brother and of course he dont want me to install the game on his computer. But once I have the service, I'm gonna play it.
Title: Re: SMT: Imagine Post by: DevilRy on July 12, 2007, 06:04:15 PM Wow, Imagine actually looks fairly decent...? When I was checking out screens about a year ago it looked like total crap, what with the primary color camos and the terribly rendered demons.
Title: Re: SMT: Imagine Post by: Enid on July 12, 2007, 08:09:58 PM Quote from: Tony;3449 I'm not entirely sure that many people here play it any longer, unfortunately. I think after the initial "neat, free beta!" buzz ended people moved on to things they could actually understand lol. Yes that is so true.I enjoyed it,very much...but I would really like to know what is being said through out the game.That's the only MMO where I had to guess at most things,like what the demons are saying,whether it's good or bad. Title: Re: SMT: Imagine Post by: True-SMT-Fan on July 13, 2007, 07:58:34 AM Being a true SMT fan myself, I dont mind that its not in english even though i cant understand much, But due to playing so many SMT games, i understand most of it just apart from the quests, like for instance Act 1, But even though i cant really do the quests just playing the game is enough for me, I've enjoyed all SMT games and its good that they are all fairly similar to each other, For instance the Demons and most of the Skills, So really it just depends on how well you know the SMT games to be able to play IMAGINE, But yeah if anyone would like some help in-game i mainly play on Channel 8, Plus it would be nice to see some players that speak english in-game XD, Well anyways hope to see you all in-game ^^;
Title: Re: SMT: Imagine Post by: Stack Bundles on July 13, 2007, 11:57:17 AM Anyone who claims to be a "true fan" of anything is a joke and deserves to be mocked accordingly.
Title: Re: SMT: Imagine Post by: True-SMT-Fan on July 13, 2007, 06:49:38 PM Quote from: Stack Bundles;3459 Anyone who claims to be a "true fan" of anything is a joke and deserves to be mocked accordingly. And if thats what you do for fun, Then your a very sad pathetic excuse for a human being, Get a life maybe perhaps learn to grow up, That is all, Now shut up and please try to refrain from being an idiot -.- Title: Re: SMT: Imagine Post by: Emilio Morales on July 13, 2007, 08:18:02 PM Wow! Good one! But I guess Stack Bundles is just going to keep bothering you so be careful.
Title: Re: SMT: Imagine Post by: Stack Bundles on July 13, 2007, 09:30:14 PM Quote from: True-SMT-Fan;3466 And if thats what you do for fun, Then your a very sad pathetic excuse for a human being, Get a life maybe perhaps learn to grow up, That is all, Now shut up and please try to refrain from being an idiot -.- Nah, it's not what I do for fun. As a matter of fact, I don't do it all. The point is, it's ridiculous to go running around claiming to be a true fan of something, which implies others are not. You have no idea what makes a true fan. You're just being arrogant about your fandom. Also, it's ironic that you call me an idiot, yet your grammar is atrocious. Title: Re: SMT: Imagine Post by: True-SMT-Fan on July 13, 2007, 09:55:53 PM Quote from: Stack Bundles;3468 Nah, it's not what I do for fun. As a matter of fact, I don't do it all. The point is, it's ridiculous to go running around claiming to be a true fan of something, which implies others are not. You have no idea what makes a true fan. You're just being arrogant about your fandom. Also, it's ironic that you call me an idiot, yet your grammar is atrocious. Yet again bitching like a little child, Dont you have anything else better to do? Seriously -.- Or perhaps your just pissed because i understand the game better then you do? Hmm, Oh well i have better things to do then listen to the shit you dribble, Take care and have a nice day/night ^^ Title: Re: SMT: Imagine Post by: Stack Bundles on July 13, 2007, 10:27:21 PM What is with people on the internet accusing others of bitching/whining/whatever. You say something in disagreement, and all of a sudden you're bitching and moaning. People on the internet are truly retarded.
I don't see how you came to the conclusion that I don't understand anything as well as you do. The fact that you even said that is just asinine. Title: Re: SMT: Imagine Post by: Tony on July 14, 2007, 12:29:49 AM If I've learned anything online, it's to not take things personally. I bet in a real world situation where you could actually hear the tone/inflection of things written here it would come off much differently a lot of the time... It's not really necessary to assume the worst off the bat.
In any case, please drop it. It's not really necessary and I think you both know it lol. Title: Re: SMT: Imagine Post by: Ali on July 16, 2007, 12:28:06 AM Hi there people, I've just started getting into imagine a few days ago, thanks to the guide I've able to get started well. I do have a question though, does anyone know how to enter a dungeon with another player, everytime I enter with the bronze plate, it's only me entering instead of the other person I'm with.
thanks Title: Re: SMT: Imagine Post by: Enid on July 16, 2007, 10:09:07 AM I think the dungeons are for one person only...I've noticed that everytime I went in the dungeons,I never saw any other players while I was in there.Which I really,really liked,so used to other MMOs where there are people in a dungeon,already going after the monsters,etc.
But this is just from my experience,I never invited or asked to go with others into the dungeon,I always went by myself. Title: Re: SMT: Imagine Post by: Tony on July 16, 2007, 01:39:22 PM I'm not entirely sure. I feel like I went in with someone else, but it was so long ago.
Assuming you were both in the same party already, do you both maybe need to buy a tablet to enter together? Maybe that's what the silver tabelts are for, instead of the bronze? I don't know, these are just guesses. :footinmou Title: Re: SMT: Imagine Post by: Stack Bundles on July 16, 2007, 04:26:54 PM Shit. Let me see if I can remember.
First, form a party. Then each of you must buy a bronze tablet and enter the dungeon and both of you will be sent to the same layout right next to each other. If one dies, just buy another tablet and you'll be sent right back to the same layout, although you'll have to search the dungeon for your partner(s). That may not be entirely accurate, as it's been a few months since I last played. Also, keep in mine that if you're part of a klan, you may not be able to form a party. This is how it was during the beta, so that might have changed since then. I never found out what the silver tablet does. I originally thought it allowed several to infinite uses to gain access to the dungeons, but I couldn't even use it at all. Title: Re: SMT: Imagine Post by: Enid on July 16, 2007, 06:55:17 PM I thought the silver ones were for the other dungeons?
I could be wrong..I remember having to use that silver one at some point,but I forgot which dungeon it was. Title: Re: SMT: Imagine Post by: Ali on July 17, 2007, 03:20:17 AM thanks everyone, i was finally able to join a dungeon with another player.
the precedure is as you guys had described...form a party, buy a tablet and enter via the stone. I think the initial problem I had was forming an actual party as I can't read any japanese so it's hard to navigate. there's quite alot of friendly players online, and I was able to catch up with a few US players who showed me the basics. I think only one person in the party has to use a tablet, the other party member clicks on the stone and follows the other person directly, without having to enter any prompt at the stone. from what ive seen the silver tablets take you to a stronger area of the dungeon where the enemys are more agressive and the dungeon itself is larger. their use is once only. from what I've been told, the ash tablet has infinite use. Title: Re: SMT: Imagine Post by: hinatachan on July 19, 2007, 07:47:30 PM hi, I just installed this game and signed in but i can't creat a character because any name i choose just wont be accepted..:sick:
so what should i do?? i tried the japanese names btw. Title: Re: SMT: Imagine Post by: Emilio Morales on July 19, 2007, 08:07:23 PM Quote from: hinatachan;3595 hi, I just installed this game and signed in but i can't creat a character because any name i choose just wont be accepted..:sick: so what should i do?? i tried the japanese names btw. I was having the same problem, but since I dont have the Internet service on my computer I can keep up with it. So I will recomend you to look in the section of "Shin Megami Tensei Imagine" in the page of Digital Devil Data Base (the home page). And look for info of the game. They have a tutorial that maybe can help you. And if that help you please tell me, so that I can play it too! Title: Re: SMT: Imagine Post by: Kagosin on July 19, 2007, 09:05:59 PM Quote from: Emilio Morales;3596 I was having the same problem, but since I dont have the Internet service on my computer I can keep up with it. So I will recomend you to look in the section of "Shin Megami Tensei Imagine" in the page of Digital Devil Data Base (the home page). And look for info of the game. They have a tutorial that maybe can help you. And if that help you please tell me, so that I can play it too! I'm having a problem with character creation as well. The thing is that I followed the guide, and the create button lights up. However, when i press it, it won't allow me to create a character and gives me a message at the bottom of the screen. :frown: This is what happens as soon as i press the button(when it's in transit): http://i178.photobucket.com/albums/w277/Kagosin/Before.jpg (http://i178.photobucket.com/albums/w277/Kagosin/Before.jpg) And this is what it gives when it's done: http://i178.photobucket.com/albums/w277/Kagosin/After.jpg (http://i178.photobucket.com/albums/w277/Kagosin/After.jpg) Edit: Ack nvm everyone. I figured out what was wrong. Apparently people have the same name that I put in. Title: Re: SMT: Imagine Post by: Emilio Morales on July 19, 2007, 09:14:08 PM Quote from: Kagosin;3600 Edit: Ack nvm everyone. I figured out what was wrong. Apparently people have the same name that I put in. Okay, once I have Internet on my computer I'm gonna try. Thanks. Title: Re: SMT: Imagine Post by: hinatachan on July 19, 2007, 11:25:00 PM :xd: It turned out that i just needed to install apploc
Title: Re: SMT: Imagine Post by: Stack Bundles on July 20, 2007, 12:11:03 AM Yeah, this thread covers all that.
Title: Re: SMT: Imagine Post by: Tony on July 20, 2007, 10:57:11 AM Quote from: Kagosin;3600 Edit: Ack nvm everyone. I figured out what was wrong. Apparently people have the same name that I put in. Ha, yeah, we didn't really have to worry about that when it was basically brand new lol. Thanks for pointing that out, though. Title: Re: SMT: Imagine Post by: Kagosin on July 20, 2007, 08:58:48 PM I'm liking the game right now, minus the lag on WASD movement, but the mouse movement is ok. There is one question though. I have seen people around with complete english letters as their names, and i'm wondering how are people able to get their names like that?
On a side note, I love the music and atmosphere in the game, and it wasn't that hard to catch onto a lot of things. Title: Re: SMT: Imagine Post by: Tony on July 20, 2007, 09:42:36 PM Quote from: Kagosin;3627 I'm liking the game right now, minus the lag on WASD movement, but the mouse movement is ok. There is one question though. I have seen people around with complete english letters as their names, and i'm wondering how are people able to get their names like that? I swear it was mentioned in this very thread, but I can't seem to find it. I'd suggest skimming through it again (probably within the first couple of pages) unless someone else wants to quickly restate it in a reply. Title: Re: SMT: Imagine Post by: Stack Bundles on July 20, 2007, 09:51:03 PM Enable the Windows language bar, install Japanese font support, switch to one of the Japanese character sets(forget which one exactly), and you should be all set to use the Roman alphabet.
EDIT: Install Japanese support under Regional and Language Options under the Control Panel. From there it's Languages-->Supplemental Support-->Install files for East Asian Languages. Title: Re: SMT: Imagine Post by: Kagosin on July 20, 2007, 10:33:05 PM Quote from: Tony;3630 I swear it was mentioned in this very thread, but I can't seem to find it. I'd suggest skimming through it again (probably within the first couple of pages) unless someone else wants to quickly restate it in a reply. Yea someone else told me that in a different forum, but I couldn't find it. :sick: Quote from: Stack Bundles;3633 Enable the Windows language bar, install Japanese font support, switch to one of the Japanese character sets(forget which one exactly), and you should be all set to use the Roman alphabet. EDIT: Install Japanese support under Regional and Language Options under the Control Panel. From there it's Languages-->Supplemental Support-->Install files for East Asian Languages. Thank you for the information. Title: Re: SMT: Imagine Post by: ShinByakki on July 21, 2007, 07:39:08 AM Thats called Full Width characters, which Japanese people use sometimes to write english text I think.
Title: Re: SMT: Imagine Post by: Emilio Morales on July 24, 2007, 05:01:12 PM I receive an e-mail from online imagine, and I dont know if you receive it too, but I like to share it with you.
┏ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ┓ ┃ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ┃ ┃ < Goddess transmigration IMAGINE > News special number ┃ ┃ - - - - - - - - - - - - - - - - - - - - - - - - - - 2007.7.24 - ┃ ┗ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ┛ It is goddess transmigration IMAGINE management Executive Office. The midst when large-scale update execution of August gets near, from the development team the mail one reached in management Executive Office. "There are times when we would like to convey to everyone of the member by all means July 26th (the wood) concerning update contents", With is. When it tries passing through the eye, information concerning update contents closely.... We deliver the comment which reaches from the development team to everyone of the member, then as a "goddess transmigration IMAGINE news special number" urgently,! ... It is the considerable quantity, but it meaning that the information which usually cannot be heard has been plugged closely, don't you think? please pass to through the propriety eye last. ━ ━ & table of contents & ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ * greeting from development staff * "Growth adjustment of relations demon" * 1. "Second look at acquisition skill" 2. "Second look at growth rate" 3. "Second look at tolerance" 4. "Demon" feature "you attach", * "Battle balance adjustment" * 1. "Adjustment of magic" SECT. 2. "Adjustment & recovery item effective modification chart of recovery item" * Postscript ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ Then it is comment from the development team! ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - everyone of │ │ mail magazine reader, today! It is Festa of the │ goddess transmigration IMAGINE development team planner. As for writing this manuscript of the │ │ midst of rain. Clear and others it is doing the dejected air which when │ ジメジメis done, even a little with IMAGINE, the │ it is delightful, is. However it has become cloudy Tokyo of │ 20XX year not to be defeated to rain don't you think? (laughing) I who dislike the │ rain, excursion being difficult, unintentionally have completed the meal with │ コンビニ. Well the │ │ as for the your latest subject "growth adjustment of the │ relations demon which" you do to 7/26 and "battle balance adjustment" is. The │ "the growth adjustment empty of the relations demon" we probably will convey first. The │ │ く - as for the person who reads the diary, you think that you read the sentence which calls "the growth element of the │ demon which is written in the deficit the Brin new substantially". The │ "we relations demon which raises until now how becomes from everyone of the user concerning │ that? "The │" being insecure, because demon it cannot unite, teaching contents quickly, "with Sawayama it received the │ question demand which is said. │ there, you try the │ we probably to inform about future development concerning rough contents and relations demon rearing. │ │ │ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ │ * ' growth adjustment of relations demon ' * │ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ SECT. 1. ' The second look at acquisition skill ' SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - the │ adjustment as first first, there is "the second look at acquisition skill". As for the │ │ relations demon other than the skill which from first has been remembered, it can acquire the skill up to │ maximum of 16 by the fact that it keeps levelling up. │ place as for most demons of present condition 3? │ skill acquisition is finished with 10. With │ latest adjustment, in order to increase the pleasure which forever raises the relations demon, the │ most relations demons that try can acquire the skill nearly 16. Superior skill of the skill which the │ so far is acquired and the │ new skill etc. which does not exist so far are remembered, the relations demon furthermore is the expectation which becomes reliable. Before the │ skill taking a second look │ regrettable you cannot acquire the skill of the level which is passed in regard to the demon which everyone of the │ │ │ user presently has made the relations demon. The case of levelling up after the skill taking a second look, it can remember │ new skill. The │ in each case, if the kind of system which can do again to remember early skill and the skill which is remembered with levelling up, under conditions of │ specification can be offered, the │ you think. │ acquisition skill is not modified in regard to demon and the suspicious looking demon which the │ │ by the way are taken over from the snake man. │ │ │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ SECT. 2. ' The second look at growth rate ' SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - growth adjustment of the │ │ relations demon second is the second look at growth rate. │ │ demon has │ "growth type" as the hiding parameter which is not touched in the eye of everyone of the user. For example the │ as for ピクシー and the angel as for "assistance 1Lv" and │ extraordinary ウィルオウィスプ "magical latter-term growth", as for Mach as for "approach 1Lv" and │ ケルベロス in the condition such as "approach 2Lv", as for │ each demon it keeps growing according to growth type. As for │ │ most growth types, growth rate keeps becoming the │ low accompanied by levelling up. The place tile that this everyone of the user "to │ keeps using properly the demon which level responds", the │ pulling, in it was something in order to induce the "demoniac union system". But the │ when "you saw in the aspect, enjoyment │ which grows" the enjoyment relations demon which plays favorite with the relations demon together "", by any means it becomes the deterrent. As for │ │ me those enjoyment thinks in the game of the type, MMORPG, that the │ very they are important ones. With the second look at │ latest growth rate, about demon of high level the growth type which the │ evenly keeps growing, low about demon of level the │ gradually it is modified to the growth type where growth rate keeps rising. The │ │ "when you raised ピクシー, as expected there is no became preponderantly strong and than ティターニア" the │ and the like, but "to be able to keep forever pleasantly raising │ ピクシー", in order, you think that when it is possible. Furthermore the │ │, it does not do │ growth type and the modification of parameter in regard to the demon which everyone of the user presently has made the relations demon. It maintains the same ability, as before the │ adjusting so far keeps growing sort. After the │ growth rate taking a second look only the demon which was drawn up anew with negotiation and union keeps growing, in the │ new growth type. As for demon and the suspicious looking demon which are taken over from the snake man with │ │ example, there is no modification in │ growth rate. In addition, this adjustment is applied to also enemy demon. │ │ │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ SECT. 3. ' The second look at tolerance ' SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - growth adjustment of the │ │ third relations demon is the second look at tolerance. Under │ │ present conditions gives the ability of the reflection invalidity absorption which becomes privilege of demon of part, efficiency difference between demon is eased in many demons than the │. The │ however many of the ability to be added it is not the case that it is shown, be sure to reflect with probability of │, 30% with 20% probability invalidity, and so on with to become the shape which was said. Invalid rate of occurrence of │ and ホウオウ and Phoenix etc. there are no times when the │ it goes down from 100%. The second look at │ │ tolerance, is applied to also demon and the │ enemy demon which everyone of the user presently has made the relations demon. Because it cannot point weakening, please feel at rest. │ │ │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ SECT. 4. ' "Feature" of demon you attach and being ' SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - the │ │ next, not to be adjustment and to be expansion, it does, but "the feature" attaching of demon is done. │ │ this August is the schedule which becomes around September mounting, but it responded to the type of │ demon the work where it can give the ability, "feature" is done. │ feature works, like passive skill, but the effect is shown without adding to the │ skill framework. It is not possible to be inherited the │ and feature. It becomes those in order to emphasize the personality of │ respective demon to a greater extent. For example the │ │ power of flame affinity skill it rises to attack of flame affinity is absorbed with the probability which responds "flame uplift" and │ level, "the flame 喰 it is" and when, demon of specification is inside the │ party, the kind of feature where ability rises "" horseman group of valley red branch "of jack brothers" │ "エリン" "ラグナロク" "royal family" and so on and so on, can make the combination of the │ relations demon choosing and the party more pleasant it is in the midst of drawing up. Perhaps also the feature which it is related to the production system which designates the │ and October mounting as goal is added the │. Other than │ │ │ feature, plan in order to make, the IMAGINE life of the │ relations demon such as the plan which with the production system entwinement can give true density parameter in the │ relations demon more pleasant is examined presently. There are also some whose actualization is difficult in the │ │, it is the everyday life which repeats the programmer and consultation, but as the │ if possible been able to deliver to the origin of everyone quickly, it perseveres and increases! Well the │ │ │ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ │ * ' battle balance adjustment ' * the │ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ │ │ then the your following subject, about "battle balance adjustment". From time before the │ │ concerning the battle of IMAGINE "we want making more refreshing", we had received the opinion that the │ "we want making speedier". │ there in the development team, being more refreshing, pleasantly, be too difficult the way for the │ and the beginner, it examined the repair of │ battle. The │ │ as the link already, this month it strengthened production and the like. The │ adding, you think that you have more evolution everyone be moved from the │, by the adjustment which it does with the latest update. │ │ │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ SECT. 1. ' Adjustment of magic ' SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - the │ │ first "adjustment of magic" is first. Also that "メギドラオン" of the │ appears the │ more and more "upper-class magic"...... in addition to the powerful magic such as the same straw raincoat │ "アギダイン" "マハジオダイン" in the series. The fact that it reaches the point where the prayer character can acquire these magic of the │ the │ still a little is ahead, but it probably is the relations demon to forge to acquire one pair first, to become │ mighty war potential. The │ │ and how! Permanent residence time of the │ middle class magic such as "アギラオ" "ブフーラ" at once becomes short. With this adjustment, the │ 慌 it forces and even in battle one after another it becomes possible to draw out powerful magic. Don't you think? please pay attention to the │ however MP being cut off. │ │ │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ SECT. 2. ' Adjustment of the recovery item ' SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - │ │ battle balance adjustment "recovery item adjustment" is second. On the │ it introduced, it had bigger effect than the │ same as "upper-class magic" even in the recovery item, the "upper-class recovery item" is added. Please buy at the pharmacy and the goat house of the │ every place. マッカ insufficiently note. Balance adjustment is done the │ │ furthermore, in regard to the existing recovery item. The │ "we want increasing the number of stacks", the │ "the cool time of the part item (reuse prohibition time) we want making short", the │ it has become the shape which reflects the voice from everyone who "wants taking the balance of the single unit effective item and the range effective item," the │ such as as much as possible. In the reason with respect to │ however game balance, the part item has reached │ price hike attendant upon the rise of efficiency. Please acknowledge. Furthermore the │ │ because effective modification of the recovery item is the modification which the │ largely relates in IMAGINE life of everyone, everything of │ modification place is released in this mail magazine! Because there are times when the │ chart is not indicated in appropriately the │ │ * depending upon Mailer's of utilization setting, in that case of the │ doing, viewing e.g., it copies in the memo pad. < Recovery item effective modification chart > ┏ ━ ┯ ━ ━ ━ ━ ━ ━ ━ ━ ━ ┯ ━ ━ ┯ ━ ━ ━ ━ ━ ┯ ━ ━ ━ ━ ━ ┯ ━ ━ ━ ━ ━ ┯ ━ ━ ━ ━ ┯ ━ ━ ━ ━ ┓ ┃ │ item name │ object │ price │ stacked several │ reuse time │ HP recovery quantitative │ MP recovery quantitative ┃ ┠ ─ ┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼ ─ ─ ┼ ─ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ┨ ┃ │ scar medicine │ your own │ 5 -> 10 │ 20 -> 30 │ 2 second -> 1 second │ 30 -> 30 │ ┃ ┃ │ high-class scar medicine │ your own │ 30 -> 50 │ 20 -> 40 │ 2 second -> 2 second │ 100 -> 100 │ ┃ ┃ new │ special grade scar medicine │ your own │ 300 │ 20 -> 50 │ 3 second │ 200 │ ┃ ┃ │ チャクラチップ │ your own │ 20 -> 20 │ 20 -> 30 │ 5 second -> 2 second │ │ 10 -> 10 ┃ ┃ │ drill rad rope │ your own │ 120 -> 100 │ 20 -> 40 │ 5 second -> 3 second │ │ 30 -> 30 ┃ ┃ new │ チャクラクレープ │ your own │ 600 │ 50 │ 4 second │ │ 60 ┃ ┃ │ medical powder │ range │ 10 -> 20 │ 20 -> 30 │ 0.5 second -> 1 second │ 30 -> 30 │ ┃ ┃ │ medical kit │ range │ 60 -> 100 │ 20 -> 40 │ 0.5 second -> 2 second │ 100 -> 100 │ ┃ ┃ new │ medical window │ range │ 600 │ 50 │ 3 second │ 200 │ ┃ ┃ │ demon stone │ relations demon │ 5 -> 10 │ 20 -> 30 │ 5 second -> 2 second │ 30 -> 30 │ 30 -> 15 ┃ ┃ │ treasure ball │ relations Demon │ 30 -> 50 │ 20 -> 40 │ 5 second -> 3 second │ 100 -> 100 │ 100 -> 50 ┃ ┃ │ 仙 珠 │ relations demon │ 300 │ 50 │ 4 second │ 200 │ 100 ┃ ┠ ─ ┼ ─ ─ ─ ─ ─ ─ ─ ─ ─ ┼ ─ ─ ┼ ─ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ┼ ─ ─ ─ ─ ┨ ┃ same │ emergency medicine │ your own │ 500 -> 250 │ 20 -> 50 │ immediately │ 15 -> 30 │ ┃ ┃ same │ high-class emergency medicine │ your own │ │ 1000 -> 1000 │ immediately │ 50 -> 100 │ ┃ ┃ same │ hyper tip/chip │ your own │ 1600 -> 500 │ 20 -> 50 │ immediately │ │ 5 -> 10 ┃ ┃ same │ hyper drop │ your own │ │ 1000 -> 1000 │ immediately │ │ 20 -> 30 ┃ ┃ same │ demon 珠 │ relations demon │ 800 -> 250 │ 20 -> 50 │ immediately │ 15 -> 30 │ 15 -> 15 ┃ ┃ same │ treasure ball wheel │ relations demon │ │ 1000 -> 1000 │ immediately │ 50 -> 100 │ 50 -> 50 ┃ ┗ ━ ┷ ━ ━ ━ ━ ━ ━ ━ ━ ━ ┷ ━ The ━ ┷ ━ ━ ━ ━ ━ ┷ ━ ━ ━ ━ ━ ┷ ━ ━ ━ ━ ━ ┷ ━ ━ ━ ━ ┷ ━ ━ ━ ━ ┛ * as for contents in the chart there are times when it is modified. Well the │ │, being to be Sawayama it does, that still you would like us to convey to everyone, but │ this time around this. The │ next time aggressive-related inside story or the introduction of the production system should have been possible. Also │ in the future support we ask may. │ │ goddess transmigration IMAGINE development team Festa - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - The │ & the postscript SECT. the │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - information of the update which reaches from the │ development team, how was, probably will be? That you think whether not only large-scale update of │ │ August, this week merely you can feel those which are not even in │ update contents July 26th. The │ │ and, information concerning the large-scale update of August a little here. As for large-scale update of │ │ August, dividing into 2 times during │ August, it is the schedule which is executed. │ │ シナガワ, other than mounting ウエノエリア "the children compilation of │ episode 2nd chapter Adam's", │ various update is planned other than the contents such as the │ demoniac complete book. Because │ update contents reach the considerable quantity dividing into the │ 2 time, it becomes update. You can obtain more detailed information than the │ and concerning the large-scale update of │ │ August it is the schedule which the │ we inform in circumstance and the mail magazine. │ │ expectation! │ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ━ ━ * [ goddess transmigration IMAGINE ] news special number * ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ ━ * We transmit this mail magazine, July 26th (the wood) as the special number immediately before the updating. Next transmission has planned the earlier August. * Although there is no remembering the register, the question fish customer where this mail reaches very much is the number of hands, but from the below-mentioned form, please inquire. URL: Https: //secure.cave-online.jp/Contact/ (365th of Office Hours 24 hour) - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Goddess transmigration IMAGINE management Executive Office http: //www.megatenonline.com/ * Transmission original address of this mail is transmission exclusive use. Reply is not possible. Operator: Corporation ケイブ COPYRIGHT (C) CAVE Title: Re: SMT: Imagine Post by: ShinByakki on July 24, 2007, 06:11:34 PM Is that a major update ?
Title: Re: SMT: Imagine Post by: Emilio Morales on July 24, 2007, 06:19:09 PM It looks like it. But who knows?
Title: Re: SMT: Imagine Post by: Jessicat on July 24, 2007, 08:23:22 PM i think they're updating magic skills and such in relation to the player and demon levels? and the way each demon levels and how many skills it can learn and carry... I think >_> I need to update my client...still. If my computer would stop imploding XD
Title: Re: SMT: Imagine Post by: Emilio Morales on July 24, 2007, 10:27:51 PM All this new updates, and I can't play it? Life can be so cruel!! Anyway, I'm close to try playing it again. (just a little more...)
Title: Re: SMT: Imagine Post by: Stack Bundles on July 25, 2007, 12:06:59 AM I received the same email, but there's no way I'm reading all that.
Title: Re: SMT: Imagine Post by: ShinByakki on July 25, 2007, 02:13:41 AM Plus, it comes from a Google translator. :P
Title: Re: SMT: Imagine Post by: Drunkenvalley on July 28, 2007, 10:50:26 AM So many pages! >.<;;
Err, is the game still playable? Which page is the whole thing concerning getting the game/account? It's a mess. Can't find it. ; ; Title: Re: SMT: Imagine Post by: Stack Bundles on July 28, 2007, 11:19:35 AM The game is still playable.
Here's the play guide Tony put together; http://www.digitaldevildb.com/games/shin_megami_tensei_online_imagine/guide_part1.php Title: Re: SMT: Imagine Post by: Tony on July 28, 2007, 01:01:21 PM Quote from: Stack Bundles;3858 The game is still playable. Here's the play guide Tony put together; http://www.digitaldevildb.com/games/shin_megami_tensei_online_imagine/guide_part1.php Bear in mind this is based upon the beta, so some of the specifics might be different. Someone did just resign up for it the other day, though, so I'm assuming every thing is pretty similar. For example, that beta image I use to show people where to go would no longer exist and I know you know longer have to make your own screenshot folder. Title: Re: SMT: Imagine Post by: Drunkenvalley on July 28, 2007, 04:11:56 PM I see. But another question. Is it still beta, or is it NOT beta, anymore?
Title: Re: SMT: Imagine Post by: Stack Bundles on July 28, 2007, 07:28:00 PM It's no longer beta.
Title: Re: SMT: Imagine Post by: Emilio Morales on July 28, 2007, 07:42:25 PM So if the game is not longer a beta, that means you dont have to pay for playing the game in the future?
Title: Re: SMT: Imagine Post by: Ali on July 28, 2007, 10:18:23 PM The game is still free to play, but you have to buy CP currency with real money.
I decided to start a new character from scratch with a english name. (I also wanted to reset all my abilities after figuring the system out.) Online name is "Ali" and I play on channel 4. (You can still use capital letters once you set default input mode to full-width Alphanumeric.) I had problems with typing vowels in english until I had discovered this. Title: Re: SMT: Imagine Post by: Emilio Morales on July 29, 2007, 12:45:57 AM And this CP is really neccessary to play the game, or its just something "extra" to gather some money quickly?
Title: Re: SMT: Imagine Post by: Ali on July 29, 2007, 01:04:56 AM CP gives you access to better items and equips, but you can still quest without them.
Title: Re: SMT: Imagine Post by: CountDofChinatown on July 29, 2007, 01:59:07 AM Does anyone know the cp to real dollars exchange rate? I'm thinking about breaking down and gaining a webmoney account to earn some cp. I mean who doesn't want to pay real money for a digital snow flurry to constantly falling around their character.... anyone? hello~
Title: Re: SMT: Imagine Post by: Emilio Morales on July 29, 2007, 01:53:40 PM And another question, in the game, do you find cp by beating some demons or in chest boxes, or other similar places. And if you have somebody in your team, your partner can give you some of his cp?
Title: Re: SMT: Imagine Post by: Ali on August 02, 2007, 12:35:08 AM has anyone had the error message:
File: /patch/hashlist.dat the game wont load, i've had it happen to me previously, and i uninstalled imagine and redownloaded it...which seemed to fix the problem but nows its happened again and i really dont want to have to download imagine for the 3rd time =/ ive tried installing the latest direct x and it still comes up with an error. any help would be appreciated. edit: i found out the reason through gamefaqs: Quote Server was down for weekly maintenance. Maintenance is every Thursday from 2PM - 5PM JST (1AM - 4AM EST). source (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=921999&topic=37046305) Title: Re: SMT: Imagine Post by: Stack Bundles on August 02, 2007, 08:14:38 AM Err, yeah. They're been doing that every week since the game went live.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 02, 2007, 08:29:52 AM I hope, today I can finally play Imagine!
EDIT: Can someone help me, is just that I can play the game now, but the problem is that when I was installing the game, the lights go out, and the installation stopped, and then I put it again but the game looks weird, because the image looks like is shaking and some things looks transparent and the screen is not centered. Do I need to uninstall the game and install it again? Thanks for the help Title: Re: SMT: Imagine Post by: Emilio Morales on August 06, 2007, 08:58:48 PM For anyone who wants to play with me, I´m in channel 2 and my name is
エミリオ-クン. I really need some help in here and it will be fun to play with someone who understand me!! Title: Re: SMT: Imagine Post by: DemonAtmaNizzo on August 07, 2007, 11:24:46 AM Most english speakers seem to play on channel 8, if that helps.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 07, 2007, 02:29:25 PM Quote from: DemonAtmaNizzo;4128 Most english speakers seem to play on channel 8, if that helps. Okay, I´m gonna try thanks! Title: Re: SMT: Imagine Post by: CountDofChinatown on August 07, 2007, 02:37:08 PM I decided to tackle the first dungeon today... and died. Standing back in front of the pedestal tried to reenter and received a message. Confused I clicked again, and again, and again. Which leads me to the question: After my miserable death how do I enter the dungeon once more?
Oh and on the CP thing Emilio. CP can be purchased through credit card, webmoney, paypal, ect. Title: Re: SMT: Imagine Post by: Emilio Morales on August 07, 2007, 04:36:25 PM Quote from: CountDofChinatown;4139 Oh and on the CP thing Emilio. CP can be purchased through credit card, webmoney, paypal, ect. Damn, now I know that I can buy all those cool things on sale. Anyway the game is just fine like that. Thanks for that one. Title: Re: SMT: Imagine Post by: Tony on August 07, 2007, 04:40:12 PM Quote from: CountDofChinatown;4139 I decided to tackle the first dungeon today... and died. Standing back in front of the pedestal tried to reenter and received a message. Confused I clicked again, and again, and again. Which leads me to the question: After my miserable death how do I enter the dungeon once more? Don't you need to buy another tablet? Title: Re: SMT: Imagine Post by: ShinByakki on August 07, 2007, 06:40:50 PM CP can't be bought with Paypal, only Eddy, Webmoney or direct credit card transfer.
Title: Re: SMT: Imagine Post by: CountDofChinatown on August 07, 2007, 09:20:02 PM Quote from: Tony;4150 Don't you need to buy another tablet? So the one I used to enter remains in my inventory even after my death? When I died and returned to the pedestal I still had a bronze in my inventory. My mistake on the Paypal. When I was on the Imagine site I assumed paypal was included after seeing all the other payment options. Time for me to register for a web money account. Hopefully international transactions are accepted. Title: Re: SMT: Imagine Post by: Emilio Morales on August 07, 2007, 09:26:03 PM Just a simple question, I´m getting my ass kicked a lot of times, and they kill my demons really quick, and my strategy for now is just ask someone to revive my demons (most of the time works, they are cool people) but when I dont have anyone to help, I´m in a big trouble. So the question is, what item do I need to use, to revive my demons, or there is a place when I can revive them? If you can show me a picture of the item it would be great!
Thanks. Title: Re: SMT: Imagine Post by: CountDofChinatown on August 07, 2007, 09:38:54 PM Within the hospital, or whatever it is, the second page of the items has an item which appears to be a red ring. Kinda resembles a strawberry lifesaver mmmmmm. Anyhoo it should cost 20 bucks. Double-click the item once in your inventory then click your downed demon. A good strategy for early combat is to follow a pattern. Attack three times, begin counter, once you counter begin to block, then attack three times, repeat till your a god. Some enemies after provocation may appear to back off. Instead of attacking, begin to guard and approach them. Usually they will begin to attack.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 07, 2007, 10:34:01 PM Hey thanks for the info and the battle tip! I hope I dont get my ass kicked so bad now. But what I really need is some levels and some new weapons.
Title: Re: SMT: Imagine Post by: CountDofChinatown on August 07, 2007, 10:44:46 PM Cool little story about when I first started playing. I was wandering in the forest area around Shinjuku, I was lost and didn't even understand the map, when a Japanese player approached me. She started chatting with me and I told her I couldn't read Japanese. She responded with a smilie and brought up the trade window. (Though at the time I was unclear what the window was.) Out of nowhere in the window pops up 10,000 macca. I typed in question marks. She responded with a kanji button. I was confused and she responded in english "push". I realized she meant the exchange button. Afterwards she bowed and walked away only to stop and motion to me. I followed her and she led me to shinjuku. Another smilie from her popped up and she typed "Shinjuku", she bowed and I bowed three or four times before she headed off into the forest. Seconds afterwards I called up a few friends to tell them about that awesome experience.
Pm me anytime Emilio if you want to meet in the game. Title: Re: SMT: Imagine Post by: Emilio Morales on August 08, 2007, 07:37:04 AM Quote from: CountDofChinatown;4182 Pm me anytime Emilio if you want to meet in the game. Okay, but what channel? I´m actually playing on channel 2. And it would be great to kick some asses together! Me? I´m traveling with a Kodama or a Pixie for now. Title: Re: SMT: Imagine Post by: CountDofChinatown on August 08, 2007, 12:38:46 PM YARRGH! I'm still unable to enter the dungeon again. *Sigh* I tried my best to translate, but I'm too green in reading kana to get a clear message. Guess it serves to motivate me further in my studies.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 08, 2007, 06:32:06 PM Okay another, question. On the Third Home, I look that there are several demons, the most common is Jack Frost, and they sell you things, okay but I look on the pedestal where they are standing and then the game told me something about I dont know, and it was asking for 300 (money, macca I guess) and I thought, does this thing are used to put one of your demons to sell your stuff? And what about that amount of money, the pannel was asking me? If you can help me thanks!
And one more thing, since yesterday I got some problems with some items, I decided to go to the Imagine official Web Page, and take the item list that gives you there, and translate all the items on that list and I upload it, if someone wants it of course. http://rapidshare.com/files/47815330/Imagine_Item_List.doc Title: Re: SMT: Imagine Post by: CountDofChinatown on August 08, 2007, 07:41:55 PM The squares act as personal shops created by the players for other players to buy from. It's a great way to snag those cp items we can't purchase.
I appreciate the translation so much! Now I finally understand what those candles are for. Title: Re: SMT: Imagine Post by: Emilio Morales on August 08, 2007, 08:49:31 PM Quote from: CountDofChinatown;4244 The squares act as personal shops created by the players for other players to buy from. It's a great way to snag those cp items we can't purchase. I appreciate the translation so much! Now I finally understand what those candles are for. But you need to put a demon of yours and pay some money? And dont worry about the translation, I knew that someone will need it :typing: Title: Re: SMT: Imagine Post by: CountDofChinatown on August 08, 2007, 09:07:13 PM I didn't need to place one of my demons to buy from those cute jack frosts. So you should be able to purchase from them.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 08, 2007, 11:07:10 PM No, what I meant, is that for example, if I want to sell my stuff, do I need to put one of my demons like a clerk and start selling my things, so that other people come and buy my stuff from my demon? And if that´s so, do I need to pay somehting?
Title: Re: SMT: Imagine Post by: CountDofChinatown on August 08, 2007, 11:25:46 PM Ahhhh, okay. The demon thankfully doesn't have to be one of your own. The game creates a frost jack for all shops. There shouldn't be a cost to post your goods. The only element of the shop that has me curious is money collection. Once my stuffs bought how do I collect? Guess I'll have to find out.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 09, 2007, 07:24:52 AM If you can buy wathever you like, I think I´m gonna try someday!
Title: Re: SMT: Imagine Post by: Neao on August 10, 2007, 02:58:39 AM I don't want to wade through the pages but I got some questions:
1. Is it any good?:P 2. Is it in english? 3. Monthly fees? 4. Where would I get it? 5. Is it really worth it, even if it is good? Or should I just stick to the offline SMT titles? I've burned out all the MMO fuel I had. But, if it's better than normal, why not? Title: Re: SMT: Imagine Post by: ShinByakki on August 10, 2007, 05:55:19 AM I can help you guys out, just PM me in game in Channel 8, my character's name is ShinSatoru and its in Full witdth letters, so you probably won't have any problems finding me.
@Emilio : Yes, the Jack Frosts that you see standing in town in the squares is Player Shops, so you might find some neat stuff with cheap prices, I recommend looking at them when you have the time to do so. @Neao : 1. It depends. 2. No, there are some basic stuff in english but not too much, not too hard to navigate either. 3. No monthly fees. 4. www.megatenonline.com 5. I say, try the game if you can, the game has the Nocturne "conversation" system with the demons and there's also things like, using different weapons, clothes, etc. Title: Re: SMT: Imagine Post by: Emilio Morales on August 10, 2007, 09:02:07 PM Today I learn:
1. How to join a klan. 2. How to trade items. 3. How to join party members. So if you want me to explain some of this, just say it. And I hope I can help with other things. Title: Re: SMT: Imagine Post by: Jessicat on August 11, 2007, 01:56:56 PM I wanna know what the difference is between a klan and a party, (partys, from what i've found, are only temporary during the time you are logged on until you log off, but i dunno what a klan is XD)
And as for the shops, you choose a pre-set shop keeper, not one of your own demons; I think you can only choose from Jack Frost, Pixie, or Garm. You also pay 300-500 depending on where you want to set up shop. I've got a Garm shop spot a bit before you reach the main shop area in the 3rd home (on channel 8). Look for a dizzy Jack Frost, and you should find it :p So stop by and buy my junk XD is there any way to tell a demons exact level? (the blue and red symbols are kinda vague.) I want to know how close I am to catching some demons, but I'm only level 13 ^^; Title: Re: SMT: Imagine Post by: lipucd on August 11, 2007, 06:46:52 PM Garuu~ Hello all!
Found this site when I was looking for a a subtranslation for the "IMAGINE" MMO and desided to join! Though I do have a few questions I've yet to find answers for and if you could I request a few answers ( if any... ) ^_^;; 1) What are the "commion" builds most players use? Do most just go as a pure damage dealing force ether though magic or weapoins or is support a big enugh role as to many players taking a "tank" or "buff" build? 2) As I am american I would love to join up with others from this forum! If anyone has a klan I could join may I please get the name of it? 3)On the subjects of builds, would a "tank" be ok in this game? I was thinking around a high vatalty, strenth status with skill points in "counter", "defend", and "dodge". If anyone know of a better build for said role/ or knows that tanks suck please inform me! =D Title: Re: SMT: Imagine Post by: Emilio Morales on August 11, 2007, 07:41:28 PM Quote from: Jessicat;4372 I wanna know what the difference is between a klan and a party, (partys, from what i've found, are only temporary during the time you are logged on until you log off, but i dunno what a klan is XD) ; Well the difference is that when you have a party, like you say, it´s just temporal until you log out or when you get killed. And when you´re close to the party members you will get exp if they kill a demon, all exp the character wins is divided in the party members, it´s a good way to reach higher levels, and beaten some bosses (because I play yesterday and with my party we beat some red giant hell hound, it was cool). And the klan means that you are part of a big group of players, I think you have seen in your chat window, the word klan, that means if you talk with this word ON, you will talk to every person on the klan, and the same thing with the party button, if you talk with this button ON, all your party members will listen to you, even if you are in other location. In a clan you can get a lot of info from other players and at some times ask them for help. Title: Re: SMT: Imagine Post by: Emilio Morales on August 11, 2007, 07:44:36 PM Quote from: lipucd;4391 2) As I am american I would love to join up with others from this forum! If anyone has a klan I could join may I please get the name of it? Okay, there is a klan that is named "Globe" that is klan made with a big number of english speakers. I´m in it. Title: Re: SMT: Imagine Post by: lipucd on August 11, 2007, 09:55:56 PM Ahh! So "Globe" yes? Thank you so much!
I'll be on as "lipucd" once my DL finishes....if it ever does! XD ( blast my internet hickupping! I've restarted this thing 4 times! ) Title: Re: SMT: Imagine Post by: Emilio Morales on August 11, 2007, 10:22:24 PM Yes, my internet sometimes kick me out, but I love to play this game, so I´ll say its worth the waiting.
Title: Re: SMT: Imagine Post by: lipucd on August 11, 2007, 10:32:19 PM I hope so! XD I've been reading up on how to finish some of the starting quest....though I don't know if its based off of the beta or full release...^_^;;
but...I have only an hour left so as long as my connections good i'll be gathering demons in no time! XD ...But a question as you are here...What kind of build are you doing?...Or, what stats are you focusing on? Well...I'll guess I'll see you all soon! XD ADDED: Dl is done....no for godly patch times...;-; Title: Re: SMT: Imagine Post by: Emilio Morales on August 12, 2007, 06:59:19 AM Well I preffer to increase all the stats at once, because in that way you can be at a balanced way, now I´m at level 10 and sometimes the demons kick my ass pretty soon. But I think the best is to do what I do, increase all your stats to have a good balance, cause´you´ll focus on other stats and leave others.
Title: Re: SMT: Imagine Post by: hadesz on August 12, 2007, 12:05:23 PM good day everybody I am new here and one of megaten fan.Now I'm in imagine ,nice to meet you people let meet in the game and have fun
Title: Re: SMT: Imagine Post by: hadesz on August 12, 2007, 12:10:06 PM Quote from: Jessicat;4372 I wanna know what the difference is between a klan and a party, (partys, from what i've found, are only temporary during the time you are logged on until you log off, but i dunno what a klan is XD) And as for the shops, you choose a pre-set shop keeper, not one of your own demons; I think you can only choose from Jack Frost, Pixie, or Garm. You also pay 300-500 depending on where you want to set up shop. I've got a Garm shop spot a bit before you reach the main shop area in the 3rd home (on channel 8). Look for a dizzy Jack Frost, and you should find it :p So stop by and buy my junk XD is there any way to tell a demons exact level? (the blue and red symbols are kinda vague.) I want to know how close I am to catching some demons, but I'm only level 13 ^^; if there are blue symbol at that demon mean your lv is equal or more than them you can neogotiate with it if red you are lack than them don't try negotiate Title: Re: SMT: Imagine Post by: Emilio Morales on August 12, 2007, 08:31:42 PM Quote from: hadesz;4441 if there are blue symbol at that demon mean your lv is equal or more than them you can neogotiate with it if red you are lack than them don't try negotiate Hey thanks! I find this info really helpful. Title: Re: SMT: Imagine Post by: lipucd on August 12, 2007, 11:24:55 PM Today I fannaly made it to lv 17! XD
This games quite fun! But its realy hard after early game to solo...;-; oh! As I couldn't get the name I wanted in im using "yachibo" in hirigana. Also...anyone leaning towards a certen type of deamon? ( like one that has many healing speels or many elemental attacks? ) Title: Re: SMT: Imagine Post by: Ali on August 13, 2007, 05:15:05 AM Quote from: CountDofChinatown;4139 I decided to tackle the first dungeon today... and died. Standing back in front of the pedestal tried to reenter and received a message. Confused I clicked again, and again, and again. Which leads me to the question: After my miserable death how do I enter the dungeon once more? Oh and on the CP thing Emilio. CP can be purchased through credit card, webmoney, paypal, ect. If your talking about Shibuya dungeon, the reason you may not be able to re-enter is if you have the X looking items dropped from devils in the dungeon itself. The X items are keys used to open the treasure rooms in the dungeon. If you have any left over after your run, dispose of them in your inventory and you should be allowed to re-enter. I am also in Globe, online name is Ali, so feel free to say hello. Additional info can be found on the Japanese IMAGINE wiki (http://translate.google.com/translate?u=http%3A%2F%2Fimagine.gkwiki.com%2F&langpair=ja%7Cen&hl=en&ie=UTF8) The translation is rough but it still gives you a basic idea of things. Title: Re: SMT: Imagine Post by: hadesz on August 13, 2007, 09:06:03 AM hi everybody where are you guy in the game .I can't find globe klan that you mantion before .I use ナィオ ハデス and レオナ0z in the game (two id).
tip for today you can get main episode by complete virsual training 4 task and then you will receive quest that mention about going to home point then when you exit the place that you meet snake man you should talk to a guard near the door he will give you a letter and ask you to give to home point girl when finish this task come to talk to snake man you will receive episode 1 act 1. I frought the first dungeon by myself at lv 9-10 and finish the boss I think if you understand skill it will easy and very funny in battle the skill it just like rock and paper you should understand it such as all shot you can dodge it by dodge skill etc. have fun my friends Title: Re: SMT: Imagine Post by: ShinByakki on August 13, 2007, 05:40:07 PM >Difference between Klan party is that Party, is that Party lasts as long the party leader wants, while Klan in the other hand, you need to send a request message to let the "Master" of Klan to accept you.
>Different demons react to different "conversation" icons. Aggresive demons would be wise to use the intimidate talk. While neutral ones should go with the normal friendly conversation talk. Hope that helps. :updown: Title: Re: SMT: Imagine Post by: lipucd on August 14, 2007, 11:39:35 AM The conversaion one defently does! =D
Too many times have I tried to talk to one for it to just run away! XD Title: Re: SMT: Imagine Post by: Emilio Morales on August 14, 2007, 05:37:26 PM I always try to start a conversation with "Do you speak english"?
Title: Re: SMT: Imagine Post by: lipucd on August 15, 2007, 01:34:41 PM LOL! XD
I doubt any deamons speak english! ( I think they can barly reply in japanese! ) I took the last few days off from that game due to me needing to get some stuff done...i'm picking it back up on thursday...its just so much fun adding and fusing deamons! =D Title: Re: SMT: Imagine Post by: Emilio Morales on August 15, 2007, 05:28:42 PM Oh! So you were talking about demon conversation!! I missunderstand you, forgive me, I thought you were reffering when you try to talk to someone that´s speaks japanese (a human).
Title: Re: SMT: Imagine Post by: HimeLove on August 15, 2007, 05:33:52 PM Hello, I'am new to this forum and new to the game too.^^; Nice to meet you all. I started 4 days ago about with some of my friends/guildmates. And I was wondering if there is any English clan me and my friends could join. We are planning on making a forum just for the mmo if any one is intrested ^^;.
My Ign is Maiahime ( in english) Please add me <3 Title: Re: SMT: Imagine Post by: Emilio Morales on August 15, 2007, 08:45:40 PM Quote from: HimeLove;4573 Hello, I'am new to this forum and new to the game too.^^; Nice to meet you all. I started 4 days ago about with some of my friends/guildmates. And I was wondering if there is any English clan me and my friends could join. We are planning on making a forum just for the mmo if any one is intrested ^^;. My Ign is Maiahime ( in english) Please add me <3 The english klan that you´re looking for, is named, "Global". Title: Re: SMT: Imagine Post by: HimeLove on August 15, 2007, 10:21:19 PM Quote from: Emilio Morales;4583 The english klan that you´re looking for, is named, "Global". Thank you very much. edit: err..sorry to ask this but how to you join klans cant seem to figure out what option to puck in the community menu x.x; Title: Re: SMT: Imagine Post by: Demi-heat on August 21, 2007, 01:57:26 PM HI
im from mexico (thats because i not know very well the english) I have a error in the megami tensei imagine when i put de ussername and the password the page close (thats creppy) i wanna to play !!! please help me in this stupid question Title: Re: SMT: Imagine Post by: Demi-heat on August 21, 2007, 02:00:26 PM the url for the text called Shin megami (reincarnattion of the goddes) and return to demon city inspired in the game from shin megami 1 and 2
http://ddstranslation.blogspot.com/2006/08/prologue-chapter-1.html well im waiting the answer bye Title: Re: SMT: Imagine Post by: Emilio Morales on August 21, 2007, 07:01:48 PM Quote from: HimeLove;4588 Thank you very much. edit: err..sorry to ask this but how to you join klans cant seem to figure out what option to puck in the community menu x.x; Okay lets see... If I remember, what you need to do is just go to the terminal, is the place where you can find a girl and a giant thing behind her, then when you talk to her, choose the third option from up to down, then look for the klan you´re looking for (in this case, "GLOBE") and then click it, you´ll need to leave a comment and then press the right button, and I think you´re In. I hope this helps, if not, feel free to ask again, I will answer you in other words. Title: Re: SMT: Imagine Post by: Xerit on August 23, 2007, 01:01:26 PM Hello. Sorry that my first post on this board is asking for assistance.
I'm having some difficulty giving a name that works. I've been using the name generator given in the directions, but the "accept" button refuses to light up. The text at the top of the screen is the same as if I'd typed someting in english, so I THINK it's telling me there are illegal characters in the name. Edit: Nevermind. I worked it out. Now to learn how to play without wasting any more of my macca, since I think I just blew it all on a random NPC. Edit of the edit: Great. Now I'm getting an error message any time I try to start the program up. Something about file:/Patch/hashlist.dat I think I saw something about this, but can't seem to find it again. I'll try reinstalling, but what is this? Title: Re: SMT: Imagine Post by: Jessicat on August 24, 2007, 06:44:08 AM Quote from: Xerit;4779 Edit of the edit: Great. Now I'm getting an error message any time I try to start the program up. Something about file:/Patch/hashlist.dat I think I saw something about this, but can't seem to find it again. I'll try reinstalling, but what is this? It might have something to so with a patching problem, (happens to me sometimes when my wireless dies in the middle of updating or during multiple updates). Try running the patcher (imagineupdate.exe) again until it completes, it should work. And on another note, I got an email from smt online, apparently you can now have a demon book/compendium with you? o.O Dunno if it's CP only or quest related: http://member.megatenonline.com/update20070809/devilbook.html http://member.megatenonline.com/update20070809/ Title: Re: SMT: Imagine Post by: Emilio Morales on August 24, 2007, 05:58:16 PM Wait! Can you acces all those places, I mean SHINAGAWA and UENO?
Title: Re: SMT: Imagine Post by: Xerit on August 24, 2007, 07:12:48 PM Yeah, I babelfish-translated the site. I think that error means they're doing maintenence.
A demonic compendium? I'll bet it operates like the console games: a record of demons you've had so you can summon them at will. Title: Re: SMT: Imagine Post by: yksehtniycul on August 25, 2007, 05:24:54 AM This doesn't look so bad! The corporate site looks light on screenshots/artwork. Any suggestions?
Title: Re: SMT: Imagine Post by: RiflesAtRecess on August 26, 2007, 12:42:01 PM Hey guys, I've been checking up on this place, but I just never post, haha.
So, I have a new laptop that I'll be taking to college. I have a looooong break from like 11:30am to 3:30pm EST. I'm installing SMT:I on here right now. What server is everyone in? Hopefully I'll still be using the same screen name I posted at the beginning of this thread: 小銃で休み. Title: Re: SMT: Imagine Post by: freya on August 26, 2007, 02:38:37 PM Hi all, I just started playing the game 2 days ago, and I need a bit of help...
I am currently on act 4, but I do not know what to do exactly. I am over the lvl 15 requirement, I understand that I have to make some sort of ash plate, but the imagine wiki is really confusing for this act. Can someone post here a quick outline of what to do please? Thank you so much :keke: EDIT: also, I see on this page that it is possible to either change colors or get different colored equipment: http://imagine.gkwiki.com/138.html It seems like you have to use cards to do this or something. Can someone explain it please? ^^ Thanks =) Title: Re: SMT: Imagine Post by: Emilio Morales on August 26, 2007, 03:15:56 PM Quote from: RiflesAtRecess;4819 Hey guys, I've been checking up on this place, but I just never post, haha. So, I have a new laptop that I'll be taking to college. I have a looooong break from like 11:30am to 3:30pm EST. I'm installing SMT:I on here right now. What server is everyone in? Hopefully I'll still be using the same screen name I posted at the beginning of this thread: 小銃で休み. For I have been telled, the majority of the english players, goes in the channel 8. I too play on that channel. Title: Re: SMT: Imagine Post by: Stunt on August 28, 2007, 04:27:42 PM I'm having a problem with IMAGINE. I'm on a 1GB + 512 MB RAM chip and it goes mad slow, sometimes when I move, he pounces back to were I started. I'm still on the introduction.
Title: Re: SMT: Imagine Post by: Emilio Morales on August 28, 2007, 05:13:57 PM That´s very rare, cause I´m playing with 192 RAM, and the game is slow but playable :azn:. And you´re right about that of when you walk the character returns to its normal position, I have that problem too, but what I need to do is just wait a little and then I can go forward, and this problem happends to me a lot, when I enter a place were there are many other players, my computer tends to put slow.
Title: Re: SMT: Imagine Post by: Xerit on August 28, 2007, 05:49:17 PM It could be your internet connection. According to the website, it requires at least a 1meg broadband connection to operate properly.
Aside from my 256k DSL, I'm running on the minimum specs, minus a little on ram, and I get the same problem. Essentially, your computer is registering the action before the server does, and the server is saying "what the hell" and tossing you back to where you were. On a side note, I play on Channel 8. My name there is 川添駿 Title: Re: SMT: Imagine Post by: Stunt on August 28, 2007, 07:10:06 PM Well, according to Speedtest:
(http://www.speedtest.net/result/178466312.png) (http://www.speedtest.net) I got about 14MB per second. Title: Re: SMT: Imagine Post by: Jessicat on August 28, 2007, 07:34:07 PM Quote from: Stunt;4866 I'm having a problem with IMAGINE. I'm on a 1GB + 512 MB RAM chip and it goes mad slow, sometimes when I move, he pounces back to were I started. I'm still on the introduction. It might be some of the graphics effects; you can change or disable them in the setup menu (you can disable shadows, the overlay fog/mist effect, change gamma, and a couple other things that might be helpful in making the game run faster. The only thing is the game doesnt look as nice XD) Title: Re: SMT: Imagine Post by: Emilio Morales on August 28, 2007, 07:53:10 PM I`m having other problem, that the image of the game looks like it was shaking, and this is annoying because when I deffeat a demon and I want to collect the items on the ground, I need to put the mouse lower or higher than the image I really see on the monitor, and it began to shake. Anyway, the game still playable.
Title: Re: SMT: Imagine Post by: Jessicat on August 28, 2007, 08:37:56 PM I dunno about the shaky screen, (unless you get stuck in a corner somewhere and then everything spazzes out,) but if you can't see the loot icon, try using the mouse scroll wheel to zoom the camera in and out, sometimes it helps :3
Title: Re: SMT: Imagine Post by: Emilio Morales on August 28, 2007, 10:05:28 PM I dont think, but I guess part of the problem has to do, with the shut down that occurred during the instalation of the game. Maybe?
Title: Re: SMT: Imagine Post by: yksehtniycul on August 30, 2007, 10:39:37 AM Quote from: Stunt;4875 Well, according to Speedtest: (http://www.speedtest.net/result/178466312.png) (http://www.speedtest.net) I got about 14MB per second. Is the 1.5Mbps requirements up and down? The requirements don't specify. Plus I don't suppose anyone knows anything about latency requirements? I'm behind a satellite, which has really high latency, but it doesn't seem to be effected by the fact that the only servers might be in Japan, which is a plus I guess. Of course I can't know for sure until my FAP status rolls over. I've heard people say they have little complaints about playing WOW through my ISP. I'm sort of intrigued because I've been Megaten starved for years, and wouldn't mind the real-time Japanese practice opportunity. What is the billing like? I'm assuming a Japanese address is not a requirement:) Can you play it casually? Like an hour a day tops? Title: Re: SMT: Imagine Post by: yksehtniycul on August 31, 2007, 08:25:17 AM Earlier tonight I was informed Imagine is FREE all around, so I guess I've no excuses!
Title: Re: SMT: Imagine Post by: yksehtniycul on August 31, 2007, 11:55:02 AM Has anyone had any experience with Windows Vista Home Premium Edition? I have a so far useless install on my fastest machine I thought would be good for toying with Imagine, but I'm downloading it now, and looking into the internationalization situation with Vista and it looks pretty bleak.
Way to go Microsoft in selling something and not letting your customers know until its too late that the PREMIUM edition is far from full featured! Will the game display properly, or am I wasting my time? Will I be able to transfer the download over to an XP install after it finishes? Or will I have to start all over again? Quote from: VISTA "wanna do anything, upgrade to ULTIMATE!" Title: Re: SMT: Imagine Post by: hima on September 09, 2007, 05:34:45 AM Anybody still play this game? I want to find someone to team up and explore more difficult dungeon than the one in Sunigami :(
Title: Re: SMT: Imagine Post by: Emilio Morales on September 09, 2007, 10:15:16 AM Quote from: hima;5029 Anybody still play this game? I want to find someone to team up and explore more difficult dungeon than the one in Sunigami :( I´m still playing the game but only on Sundays, cause I´m really busy right now. If you want I´ll give you my msn, if you want it, contact me and we agreed a day to play! personauser@hotmail.com Title: Re: SMT: Imagine Post by: Emilio Morales on September 09, 2007, 01:31:07 PM Can anyone post all the acts in IMAGINE, what do I need to do for getting each and what do I need to do, for completing them. Thanks!!
Title: Re: SMT: Imagine Post by: hima on September 10, 2007, 04:02:51 AM What episode and act are you in? I'm in 1st episode act 3. My name in the game is イラッド and I'm usually on channel 8 :)
For 1st episode act 1.) you need to recruit Leader Pixie, and level her up until she's level 6. Then go back to the VR room and talk to Snakeman. He'll ask you whether you will hand over the leader pixie or not. Choose yes and you'll get 5000 magga and a key item I don't remember, but your alignment will move toward chaos. Choose no, you'll get to keep your pixie with a key item and you alignment will move toward law. act 2.) You have to collect 10 souls from Kodama. These souls are dropped only by Kodamas in Suginami Copper Plate dungeon. You don't need to finish the dungeon. Just talk to Snakeman, go to Jakyo Manor talk to the guy ask about the job, collecting 10 souls and get back to Jakyo Manor and that's it. Title: Re: SMT: Imagine Post by: Emilio Morales on September 10, 2007, 12:56:21 PM Good, good, my name is, エミリオ-クン, and for what I have seen, we have been seen our faces lately. I`m keep pushing with the acts, I`m at the second act, I`ll need to collect more souls cause I have some in my stock. Next time, I´ll ask you if you can help me gaining some experience the next time.
Title: Re: SMT: Imagine Post by: hima on September 11, 2007, 04:16:39 AM Oh! I didn't know that was you :D We can go through the suginami dungeon together, if you need someone to help collecting the souls. However, right now I'm experiencing a very very bad Thai internet connection @_@ so we might wanna do it when my lag problem is gone.
Title: Re: SMT: Imagine Post by: Emilio Morales on September 11, 2007, 06:49:17 AM Well ok! I´m having some problems with the time, it would be better if you can give me your msn adress so we can schedule a day to play IMAGINE, anyway thanks for all the help, and dont worry, my internet is very slow at sometimes.
Title: Re: SMT: Imagine Post by: Matsudai Hibiki on September 12, 2007, 01:07:12 PM I have downloaded this game, registered, and everything. However, it seems that whenever I try logging in, the user name doesn't work. Is there any way to use the website to find your own username? I know the password is correct...it's the password I use for everything!
Title: Re: SMT: Imagine Post by: Emilio Morales on September 12, 2007, 03:26:53 PM Why don´t you try this: register yourself again but with other "simple" id, one that is short and don´t complicate yourself, don´t put any numbers in it, cause sometimes that is confusing. And if that dos not work, I´ll look what maybe is the cause of your problem.
Title: Re: SMT: Imagine Post by: Drakanwolf on September 17, 2007, 07:40:26 AM Okay... I seem to be having the "no matter what I do I can't get the character creator to like my name" problem. Any help on this would be greatly appreciated.
I'm running Vista on a machine that more than meets the requirements. I've tried capital letters, lowercase letters, capital letters mixed with lowercase letters, hriagana, katakana, & kanji. I've tried adding the Japanese keyboard and typing things that way. No matter what I do, though, the "Finish" button never lights up. I've seen other people mention this issue, but they usually just say that they managed to bypass it without saying what they actually did. Also, while it's not as important as the name thing, does anyone know the way to make the game display actual Japanese characters (as opposed to gibberish) in Vista? I tried Applocale, but it didn't seem to want to install under Vista. Thanks in advance for your help with both of these issues. -DW --- When there's trouble, you call DW! Title: Re: SMT: Imagine Post by: Emilio Morales on September 17, 2007, 09:00:43 AM I was having the same problem that you have, but I manage to solve the problem by just installing the Applocale, why don´t you try installing IMAGINE on other computer that does not have Windows Vista, and also install the Applocale, if you manage to enter your name, then the problem will be with the OP Vista. I´ll give you a good advice, try to type the name on a document of word (better if is in Kanji, Hiragana or Katakana) copy it and then when you need to enter your name in the game just press on the text box, CTR + v, and it will paste your name, (it works for me).
Good luck. Title: Re: SMT: Imagine Post by: Drakanwolf on September 17, 2007, 02:00:36 PM Okay... thanks for the assistance in confirming my suspicions that the problem did stem from Applocale not properly installing.
Now... for anyone else having this problem... the solution can be found here: http://www.mydigitallife.info/2007/05/26/workaround-to-install-microsoft-applocale-utility-in-windows-vista/ Enjoy! -DW Title: Re: SMT: Imagine Post by: Ali on September 27, 2007, 12:59:55 AM editted.........
Title: Re: SMT: Imagine Post by: yksehtniycul on October 02, 2007, 05:42:45 PM How can I advance my support magic skill level?
I was peeved that it looked like I'd have to cast the 10min teleportation spell to do it. But I did cast it and it didn't raise my skill level. Its the only starting spell to work with. You get another at rank1. Does it give points under some circumstances? Like if I go further from the home point, or can I use it with other party members? editted: Also, can someone briefly explain how the devil memory items work? Is it a mechanism for trading demons? And how can I move them into my computer? Title: Re: SMT: Imagine Post by: DemonAtmaNizzo on October 03, 2007, 04:57:54 PM To raise support magic, you have to activate the carrot under the skill, then have a demon with support skills. The demon will essentially teach you the skill as you grind.
I haven't confirmed this so I may be wrong, but I learned Dia from having a Kodama for a long time who had it. Title: Re: SMT: Imagine Post by: Ali on October 03, 2007, 07:41:50 PM buy the stones from the magic store at 3rd. support stones raise support expert skill points. healing items raise healing skill points etc.
Title: Re: SMT: Imagine Post by: yksehtniycul on October 03, 2007, 09:17:40 PM Thanks! I needed that. Can anyone confirm and or elaborate on aquiring skillpoints from other characters. Be they nakamas or partners? Or even opponents?
editted: Can I ask what are "devil memories", and how are they used exactly. I believe I know the items. I am asking btw! Title: Re: SMT: Imagine Post by: Ali on October 03, 2007, 11:47:16 PM Quote from: yksehtniycul;5309 Thanks! I needed that. Can anyone confirm and or elaborate on aquiring skillpoints from other characters. Be they nakamas or partners? Or even opponents? editted: Can I ask what are "devil memories", and how are they used exactly. I believe I know the items. I am asking btw! skillpoints from other characters? i dont understand, are you referring to the 10k expert skill points your given? the only way to get more points is through grinding...you are giving an additional 1000 expert points for every 10 levels you gain. memories are used as entries for the devil book which can be accessed in the fusion building. after you have obtained a devils specific memory and have fused that devil, you can save it into the devil book. only the devils stats can be viewed, unfortuanatly you cannot purchase old devils back. you are usually rewarded for the number of entries you have completed. can't really go into detail of it, as I personally i have no interest in doing it. if i come across detailed information about it, i'll post it up. Title: Re: SMT: Imagine Post by: yksehtniycul on October 04, 2007, 01:45:13 PM So you have to fuse the demon, then trap it in the memory at the Jakyou via a special fuse time option then? Is that the pixie quest outside 3rd home? To fuse a Jackfrost and store it in the memory she gives you then bring it back I presume?
So is there really no way for players to trade demons so far? That is uncool. I assumed the memory system was a way to keep players from trading level demons while abstracting the demons as items. I'm having an impossible time recruting a Leader Pixie btw. Any hints anyone? Does intelligence effect recruiting? Does the rank level effect recruiting? Or does upping your rank just earn new skills? I didn't have much trouble recruiting or tapping pixies? That is making them give you stuff! Title: Re: SMT: Imagine Post by: yksehtniycul on October 04, 2007, 10:54:31 PM Anyone care to share why I can't gain a single Dodge skillpoint? Does my speed have to be super high to land a dogde or what? I'm already favoring speed extremely. Btw, does a hit ever wiff in this game. You know, caused by speed/accuracy deficits, traditionally called a miss?
Title: Re: SMT: Imagine Post by: yksehtniycul on October 08, 2007, 11:49:57 AM Anyone know where to find a hotkey reference? I can't find anything in the wiki. Could've overlooked it though.
Title: Re: SMT: Imagine Post by: Ali on October 10, 2007, 05:33:58 PM editted.........
Title: Re: SMT: Imagine Post by: yksehtniycul on October 11, 2007, 03:08:27 PM Quote ■Improvement to Usability (Key Configuration) Awesome!!! Title: Re: SMT: Imagine Post by: Emilio Morales on October 14, 2007, 02:40:16 AM Anyone knows about the sidequests? How can I complete them, and all of that.
Title: Re: SMT: Imagine Post by: yksehtniycul on October 15, 2007, 12:51:38 AM Quote from: Emilio Morales;5360 Anyone knows about the sidequests? How can I complete them, and all of that. http://imagine.gkwiki.com/233.html I'm a busy snob, so someone else will have to translate if google won't do you. Title: Re: SMT: Imagine Post by: Emilio Morales on October 15, 2007, 10:23:19 AM Ok, thanks, I´ll look what I can do.
Title: Re: SMT: Imagine Post by: Ali on October 18, 2007, 04:16:01 PM editted................
Title: Re: SMT: Imagine Post by: yksehtniycul on October 19, 2007, 03:18:53 AM Has anyone ever registered with a gmail account?
It appears to not be possible. editted: Ahh, there is more to the error in white. Free addresses are no longer allowed. A friend notified that they indeed did register with gmail, but apparently this is no longer possible. Title: Re: SMT: Imagine Post by: Emilio Morales on October 19, 2007, 08:41:39 AM Also, Hotmail is not allowed anymore. But it let you register with a Yahoo account. So if anyone is planning on playing IMAGINE, you better create a Yahoo account before they not allow it, anymore.
Title: Re: SMT: Imagine Post by: Atlantus on January 10, 2008, 12:04:35 AM My game won't let me log in. I don't know if this is because they've shut the game down for maintanence, or what-not. But I also have a gmail registration. Could it be that issue as well?
Title: Re: SMT: Imagine Post by: Atlantus on January 10, 2008, 12:11:34 AM Scratch that, I think I'm being paranoid, the new years event ends today, so theyre probably just booting everyone so they can take down the decorations.
Title: Re: SMT: Imagine Post by: yksehtniycul on January 10, 2008, 06:09:02 AM Shouldn't this thread be moved to the new IMAGINE forum! Or maybe even locked now that it's obsolete?
As for account setup, if you created it with a gmail account a long time ago you are fine. If you were able to do so recently, then that is news! So post it in the IMAGINE forum if so. Title: Re: SMT: Imagine Post by: Thanatos on February 25, 2008, 03:37:13 AM So..lets say that this does come stateside, I am hoping that it won't come with a monthly payment like WoW and Blizzard..I mean, I like WoW lots, but I don't like paying them.
Damn Blizzard... Title: Re: SMT: Imagine Post by: yksehtniycul on February 25, 2008, 04:11:28 PM Quote from: Thanatos;6909 So..lets say that this does come stateside, I am hoping that it won't come with a monthly payment like WoW and Blizzard..I mean, I like WoW lots, but I don't like paying them. Damn Blizzard... Do your homework! Also there is a forum for IMAGINE now, so why hasn't this thread been locked up tight?! |