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1  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: April 06, 2008, 08:58:45 PM
What the hell happened to Tony?
2  MEGAMI TENSEI™ Uncensored / Summoners' Club / Re: Soul Hackers translation patch? on: April 02, 2008, 01:11:09 AM
NOOOOOOOOO!
3  MEGAMI TENSEI™ Uncensored / Summoners' Club / Soul Hackers translation patch? on: April 01, 2008, 10:59:53 AM
http://tsumi.wordpress.com/2008/04/01/summoning-a-devil-hacker/

This better not be april fools crying
4  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 24, 2008, 01:16:18 PM
Quote
See, I've always thought Kaneko was the saving grace of a lot of Megaten games. I mean let's face it, without interesting demons the game series would be pretty much for crap.

Did i really just fucking read this? Really? REALLY? Yeah let's forget about the gameplay, the unique stories and settings, the mature content, the wonderful characters, the sometimes open ended nature of the stories. The demon designs are totally the reason I play SMT games.

what the christ.
5  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 21, 2008, 04:33:49 PM
The music sounds better to me, the song at the very end aside.
6  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 21, 2008, 09:38:24 AM
Quote from: yksehtniycul;7127
There hasn't been a remotely playable Megaten game released by Atlus since the first Persona (haven't got around to DS:SH) in my book. I have hopes for the new Soul Hackers title though. Even though I've had it laying around here for ages ever since Imagine grabbed my interest.

It is kinda funny to see people fawning over these games.


Wow. I don't know what to say.
7  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 20, 2008, 01:29:36 AM
Her name is Margaret.

Changes from P3:

1. No moon cycle. This is a very big change for SMT, because the moon cycles have been important in pretty much every one, right?

This, however, is GREAT for Persona 4 for a few reasons. This means that since things are entirely based on weather, things won't be as predictable as P3's moon system.

2. There's no Shadow Time. In one part they show the crew in a dungeon "after school", in one part they're there at "daytime" which was during summer break since it was during July 29. What does this mean for the formula? Will it be possible to skip school in P4?

3. There's more than one dungeon and they're all unique to each other. Here's hoping there's meat to them. I'm talkin, puzzles and TRAPS SMTN style. My buddy noticed an underground lab, a strip club, and a castle mansion.

4. Characters can now help each other up if they are knocked down.

5. You can now control more than just the main character. In one part of the trailer, I showed you in control of the red head dude. Either that was the red lights shining on the main's hair, or you can control them.
8  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 18, 2008, 03:07:32 PM
where the fucking shit is the trailer
9  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 18, 2008, 10:40:20 AM
They summon the persona with glasses
10  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: March 18, 2008, 04:33:38 AM
ps2. july japan release. 2009 USA goty.

http://i30.tinypic.com/nzos9u.jpg
http://i29.tinypic.com/xnzv3b.jpg
http://i29.tinypic.com/161nxq9.jpg
http://i31.tinypic.com/14tmp92.jpg

- The game takes place in the country side away from the cities, which is interesting for SMT
- the theme is mystery suspense (:o P2-esque please)
- Supposed to be a mystery full of twists and turns
- There is a weather system and whenever there's fog, a murder happens
- 1.5 x the size of P3
- multiple endings
- 60-70 hours

Mystery suspense bitches.
11  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: December 19, 2007, 01:09:55 AM
Quote from: The13thChyld;6305
Nonsense, and this is coming from someone who detested IS/EP. P3 was "fun" (and I "enjoyed" playing it, more so than I did IS/EP), but ultimately a trivial experience. From my perspective it lacked artistic integrity, not "horrible" but trendy nonsense nonetheless.

It is important to remember, I think, that -streamlined- is not necessarily indicative of -improvement-.

I hate P1/P2's battle systems. The only thing those games have going for them are their stories, in my opinion. And a few dungeons. P3, however, has almost every thing I'd ever want from a Japanese rpg gameplay wise.

Quote from: Heat;6313
Game play? It's an RPG. It's the plot, characters, music, art, et cetera that made the game bad, not the "game play".

Huh? So you're saying SMT games, games that primarily are gameplay oriented and not story oriented, should not be judged on gameplay but...story?

Right. I thought the story was fine. I liked the story in Persona 2 more, but the characters in P3 were all excellent.
12  MEGAMI TENSEI™ Uncensored / Velvet Room / Re: Persona 4 for ps2 on: December 18, 2007, 11:00:47 PM
Quote from: Heat;6287
No. I'd rather wait for a game that actually has a chance of being good. They honestly need to ditch the Persona series because Atlus has proven they can no longer make decent Persona games. I'd rather have another Shin Megami Tensei game, as long as they don't screw it up as bad as they did Persona 3.


What? What is so bad about P3? The gameplay is way better than past Persona's.
13  MEGAMI TENSEI™ Uncensored / Velvet Room / Persona 4 for ps2 on: December 18, 2007, 10:12:11 AM
2008. Book it.

http://www.bloomberg.com/apps/news?pid=jpconewsstory&refer=jpconews&tkr=7866:JP&sid=a3cqmF.j765M
14  Be Your True Mind / Find Your Voice / Re: Staff Updates on: December 02, 2007, 11:56:02 PM
I'm still willing to help create plot analysis' for the SMT games released here over Tony.
15  Be Your True Mind / Find Your Voice / Re: Persona 3 Atlus Interview on: September 06, 2007, 02:31:27 PM
Oh man. sucks we won't be getting the older SMTs.
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